From 3445d935d66969a7eec97e8691b68496dc51af0b Mon Sep 17 00:00:00 2001 From: jussi Date: Mon, 10 Apr 2023 23:52:13 +0300 Subject: Camera3D lib. New camera3D functions. --- changelog | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'changelog') diff --git a/changelog b/changelog index e15567c..072650b 100644 --- a/changelog +++ b/changelog @@ -8,6 +8,7 @@ KEY CHANGES: - CHANGED: Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D. - REVISED: How Lua argumets are handled. Now uluaGet*Index functions can take stack index(positive only). Also using positive stack indexing. + - ADDED: Camera3D Lua lib. Detailed changes: - FIXED: uluaGetRay was looking for integers instead of tables. @@ -36,6 +37,18 @@ Detailed changes: - CHANGED: DrawTriangleFan no longer require pointsCount - CHANGED: DrawTriangleStrip no longer require pointsCount - FIXED: LoadShaderFromMemory + - ADDED: GetCamera3DForward + - ADDED: GetCamera3DUpNormalized + - ADDED: GetCamera3DRight + - ADDED: Camera3DMoveForward + - ADDED: Camera3DMoveUp + - ADDED: Camera3DMoveRight + - ADDED: Camera3DMoveToTarget + - ADDED: Camera3DYaw + - ADDED: Camera3DPitch + - ADDED: Camera3DRoll + - ADDED: GetCamera3DViewMatrix + - ADDED: GetCamera3DProjectionMatrix ------------------------------------------------------------------------ Release: ReiLua version 0.4.0 Using Raylib 4.2 -- cgit v1.2.3