From 6915f3e27c7a2f4ed8c90909a9aa9cb8906d1c00 Mon Sep 17 00:00:00 2001 From: jussi Date: Sun, 22 Oct 2023 22:13:27 +0300 Subject: rlgl Matrix state management. --- changelog | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'changelog') diff --git a/changelog b/changelog index b31f25e..3d7f71b 100644 --- a/changelog +++ b/changelog @@ -34,6 +34,7 @@ KEY CHANGES: - ADDED: rlgl Shader state. - ADDED: RL.event function with input events. - ADDED: Window events. + - ADDED: rlgl Matrix state management. Detailed changes: - FIXED: uluaGetRay was looking for integers instead of tables @@ -103,7 +104,7 @@ Detailed changes: - FIXED: isValidRenderTexture checks that it is TEXTURE_TYPE_RENDER_TEXTURE - FIXED: isValidTexture on CreateMaterial - CHANGED: Renamed start, end arguments to a, b to avoid using Lua keyword "end" in argument names - - ADDED: Argumets stored in "RL.arg" array + - ADDED: Arguments stored in "RL.arg" array ------------------------------------------------------------------------ Release: ReiLua version 0.4.0 Using Raylib 4.2 -- cgit v1.2.3