From 7ef87c8e2f7824a8abfe715aef23b4a6d2e4db78 Mon Sep 17 00:00:00 2001 From: jussi Date: Fri, 27 Oct 2023 22:53:56 +0300 Subject: New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader. --- changelog | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'changelog') diff --git a/changelog b/changelog index 38ceea8..b7b8838 100644 --- a/changelog +++ b/changelog @@ -1,3 +1,20 @@ +------------------------------------------------------------------------ +Release: ReiLua version 0.6.0 Using Raylib 4.5 +------------------------------------------------------------------------ +KEY CHANGES: + - CHANGED: Switch from ID based objects to userdata. + - CHANGED: Wrong arguments now largely crash the application instead of TraceLog state->logLevelInvalid. + - CHANGED: Rely mostly on luaL_check* functions for arg checking. + +DETAILED CHANGES: + - CHANGED: GenImageColor now takes Vector2 as size. + - REMOVED: UnloadImage. + - REMOVED: UnloadTexture. + - REMOVED: GetTextureType and texture type DEFINES. + - ADDED: GetRenderTextureTexture and GetRenderTextureDepthTexture. + - REMOVED: UnloadCamera2D and UnloadCamera3D. + - REMOVED: UnloadShader. + ------------------------------------------------------------------------ Release: ReiLua version 0.5.0 Using Raylib 4.5 ------------------------------------------------------------------------ -- cgit v1.2.3