From 50d0e15ff494291779710b120d8f53202aa2ef1f Mon Sep 17 00:00:00 2001 From: jussi Date: Sat, 18 Nov 2023 23:54:16 +0200 Subject: Shader buffer storage object management (ssbo) and rest of rlgl texture management functions. --- devnotes | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'devnotes') diff --git a/devnotes b/devnotes index 7241aa2..fe5b150 100644 --- a/devnotes +++ b/devnotes @@ -1,4 +1,5 @@ Current { + * Review image functions if sould use Buffer instead of color arrays. } Backlog { @@ -11,13 +12,11 @@ Backlog { * More Model management functions. Get mesh and material etc. * BoneInfo. * LoadMaterialsFromModel (Could then for example edit and set back to model). - * rlgl - * More Textures management functions. - * Shader buffer storage object management (ssbo). * Examples * Improve Dungeon crawler example by generating custom mesh instead of drawing 3D quads. * Platformer example physics process for true framerate independence. + * Android support } Bugs { @@ -27,4 +26,8 @@ Bugs { Needs Testing { * rlSetUniform * rlSetShader + * rlReadShaderBuffer + * rlUpdateTexture + * rlReadTexturePixels + * rlReadScreenPixels } -- cgit v1.2.3