From 6938cdbaede7eb63b9bc2adb9e0a93e243e291ee Mon Sep 17 00:00:00 2001 From: jussi Date: Mon, 10 Apr 2023 16:05:45 +0300 Subject: LoadShaderFromMemory fix. --- examples/dungeon_crawler/main.lua | 5 ----- 1 file changed, 5 deletions(-) (limited to 'examples/dungeon_crawler') diff --git a/examples/dungeon_crawler/main.lua b/examples/dungeon_crawler/main.lua index c572348..3818f67 100644 --- a/examples/dungeon_crawler/main.lua +++ b/examples/dungeon_crawler/main.lua @@ -82,11 +82,6 @@ function RL.init() RL.SetCamera3DTarget( camera, { 0, 0, 0 } ) RL.SetCamera3DUp( camera, { 0, 1, 0 } ) - -- for x = 0, 3 do - -- for y = 0, 9 do - -- table.insert( sprites, { pos = { x + 0.5, y + 0.5 + 1 }, tile = { 1, 1 }, dis = 0, size = 0.8 } ) - -- end - -- end table.insert( sprites, { pos = { 2.5, 2.5 }, tile = { 1, 1 }, dis = 0, size = 0.8 } ) table.insert( sprites, { pos = { 1.5, 3.5 }, tile = { 3, 1 }, dis = 0, size = 0.5 } ) table.insert( sprites, { pos = { 0.5, 3.5 }, tile = { 3, 0 }, dis = 0, size = 0.7 } ) -- cgit v1.2.3