From 895c7f1a06de2d89347909d62da41be9d62f0d09 Mon Sep 17 00:00:00 2001 From: jussi Date: Wed, 12 Apr 2023 00:05:57 +0300 Subject: glBlitFramebuffer. --- examples/platformer/main.lua | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'examples/platformer/main.lua') diff --git a/examples/platformer/main.lua b/examples/platformer/main.lua index 7f5486f..98c5936 100644 --- a/examples/platformer/main.lua +++ b/examples/platformer/main.lua @@ -300,7 +300,9 @@ function RL.draw() drawPlayer() RL.EndTextureMode() - RL.SetTextureSource( RL.TEXTURE_SOURCE_RENDER_TEXTURE ) - RL.DrawTexturePro( framebuffer, { 0, 0, res.x, -res.y }, { 0, 0, winSize.x, winSize.y }, { 0, 0 }, 0.0, RL.WHITE ) - RL.SetTextureSource( RL.TEXTURE_SOURCE_TEXTURE ) + -- RL.SetTextureSource( RL.TEXTURE_SOURCE_RENDER_TEXTURE ) + -- RL.DrawTexturePro( framebuffer, { 0, 0, res.x, -res.y }, { 0, 0, winSize.x, winSize.y }, { 0, 0 }, 0.0, RL.WHITE ) + -- RL.SetTextureSource( RL.TEXTURE_SOURCE_TEXTURE ) + + RL.glBlitFramebuffer( framebuffer, -1, res, winSize, RL.GL_COLOR_BUFFER_BIT, RL.GL_NEAREST ) end -- cgit v1.2.3