From 70b40f67824b3d612235c382aa83821c054fa51e Mon Sep 17 00:00:00 2001 From: jussi Date: Wed, 17 Apr 2024 00:35:58 +0300 Subject: Object libraries like Vector2 optimizations. --- examples/pong/main.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'examples/pong') diff --git a/examples/pong/main.lua b/examples/pong/main.lua index f0867a6..4211d3f 100644 --- a/examples/pong/main.lua +++ b/examples/pong/main.lua @@ -54,8 +54,8 @@ end function RL.init() -- Set window to center of monitor. - local mPos = Vec2:new( RL.GetMonitorPosition( monitor ) ) - local mSize = Vec2:new( RL.GetMonitorSize( monitor ) ) + local mPos = Vec2:newT( RL.GetMonitorPosition( monitor ) ) + local mSize = Vec2:newT( RL.GetMonitorSize( monitor ) ) RL.SetConfigFlags( RL.FLAG_VSYNC_HINT ) RL.SetWindowSize( winSize ) @@ -125,6 +125,6 @@ function RL.draw() -- Draw score. RL.DrawText( tostring( playerLeft.score ), { 50, 10 }, 40, RL.WHITE ) - local rightTextSize = Vec2:new( RL.MeasureTextEx( RL.GetFontDefault(), tostring( playerRight.score ), 40, 2 ) ) + local rightTextSize = Vec2:newT( RL.MeasureTextEx( RL.GetFontDefault(), tostring( playerRight.score ), 40, 2 ) ) RL.DrawText( tostring( playerRight.score ), { winSize.x - 50 - rightTextSize.x, 10 }, 40, RL.WHITE ) end -- cgit v1.2.3