From acc56fc7c2bedde6eced005eab0a37b6281b9a23 Mon Sep 17 00:00:00 2001 From: jussi Date: Mon, 1 May 2023 18:23:36 +0300 Subject: Texture now can be either Texture or RenderTexture. No need to change texture source anymore. --- examples/snake/main.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'examples/snake/main.lua') diff --git a/examples/snake/main.lua b/examples/snake/main.lua index 0f07317..4bcec1b 100644 --- a/examples/snake/main.lua +++ b/examples/snake/main.lua @@ -216,9 +216,7 @@ function RL.draw() RL.DrawText( 0, "Press Enter to\nrestart", { 10, 10 }, 10, 2, RL.WHITE ) end RL.EndTextureMode() - + -- Draw framebuffer to window. - RL.SetTextureSource( RL.TEXTURE_SOURCE_RENDER_TEXTURE ) RL.DrawTexturePro( framebuffer, { 0, 0, RESOLUTION[1], -RESOLUTION[2] }, { 0, 0, winSize[1], winSize[2] }, { 0, 0 }, 0.0, RL.WHITE ) - RL.SetTextureSource( RL.TEXTURE_SOURCE_TEXTURE ) end -- cgit v1.2.3