From 36baf4c1222aee409bb62be9770798bfa7fdd302 Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 21 Jun 2022 12:36:22 +0300 Subject: Removed autoset fps. --- examples/snake/main.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'examples/snake') diff --git a/examples/snake/main.lua b/examples/snake/main.lua index 1fe6ae7..d6e4fa5 100644 --- a/examples/snake/main.lua +++ b/examples/snake/main.lua @@ -158,11 +158,11 @@ end --[[ Check if next segment is on left side. There are more mathematically elegant solution to this, but there is only four possibilities so we can just check them all. ]]-- -local function onLeft( this, next ) - return ( vector2IsEqual( this, { 0, -1 } ) and vector2IsEqual( next, { -1, 0 } ) ) - or ( vector2IsEqual( this, { -1, 0 } ) and vector2IsEqual( next, { 0, 1 } ) ) - or ( vector2IsEqual( this, { 0, 1 } ) and vector2IsEqual( next, { 1, 0 } ) ) - or ( vector2IsEqual( this, { 1, 0 } ) and vector2IsEqual( next, { 0, -1 } ) ) +local function onLeft( this, nextSeg ) + return ( vector2IsEqual( this, { 0, -1 } ) and vector2IsEqual( nextSeg, { -1, 0 } ) ) + or ( vector2IsEqual( this, { -1, 0 } ) and vector2IsEqual( nextSeg, { 0, 1 } ) ) + or ( vector2IsEqual( this, { 0, 1 } ) and vector2IsEqual( nextSeg, { 1, 0 } ) ) + or ( vector2IsEqual( this, { 1, 0 } ) and vector2IsEqual( nextSeg, { 0, -1 } ) ) end local function drawSnake() -- cgit v1.2.3