From 70b40f67824b3d612235c382aa83821c054fa51e Mon Sep 17 00:00:00 2001 From: jussi Date: Wed, 17 Apr 2024 00:35:58 +0300 Subject: Object libraries like Vector2 optimizations. --- examples/snake/main.lua | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'examples/snake') diff --git a/examples/snake/main.lua b/examples/snake/main.lua index d28901d..3e047ee 100644 --- a/examples/snake/main.lua +++ b/examples/snake/main.lua @@ -13,8 +13,8 @@ local STATE = { TITLE = 0, GAME = 1, OVER = 2 } -- Enum. -- Resources local framebuffer = nil local monitor = 0 -local monitorPos = Vec2:new( RL.GetMonitorPosition( monitor ) ) -local monitorSize = Vec2:new( RL.GetMonitorSize( monitor ) ) +local monitorPos = Vec2:newT( RL.GetMonitorPosition( monitor ) ) +local monitorSize = Vec2:newT( RL.GetMonitorSize( monitor ) ) local winScale = 6 local winSize = Vec2:new( RESOLUTION.x * winScale, RESOLUTION.y * winScale ) local gameState = STATE.GAME @@ -248,6 +248,4 @@ function RL.draw() 0.0, RL.WHITE ) - - RL.DrawFPS( { 20, 20 } ) end -- cgit v1.2.3