From fcd2d2d8b583f6a11a9ce32a75da8e18c8c88d32 Mon Sep 17 00:00:00 2001 From: jussi Date: Sun, 29 Oct 2023 18:36:23 +0200 Subject: LoadTextureFromData and LoadRenderTextureFromData. Documentation updates. --- examples/window/main.lua | 8 -------- 1 file changed, 8 deletions(-) (limited to 'examples/window/main.lua') diff --git a/examples/window/main.lua b/examples/window/main.lua index ed0227b..4be48f6 100644 --- a/examples/window/main.lua +++ b/examples/window/main.lua @@ -1,17 +1,10 @@ local textColor = RL.BLACK local textPos = { 192, 200 } local text = "Congrats! You created your first window!" -local texture = nil function RL.init() RL.SetWindowTitle( "First window" ) RL.SetWindowState( RL.FLAG_VSYNC_HINT ) - - local path = RL.GetBasePath().."../resources/images/cat.png" - print( "path", path ) - - texture = RL.LoadTexture( path ) - print( "texture", texture ) end function RL.process( delta ) @@ -31,6 +24,5 @@ end function RL.draw() RL.ClearBackground( RL.RAYWHITE ) - RL.DrawTexture( texture, { 20, 20 }, RL.WHITE ) RL.DrawText( RL.defaultFont, text, textPos, 20, 2, textColor ) end -- cgit v1.2.3