From 8effd050ffb736df2124da00227d8b2843d298f6 Mon Sep 17 00:00:00 2001 From: jussi Date: Thu, 9 Nov 2023 22:02:59 +0200 Subject: Organized shapes, textures, audio, text, lights and gui functions. --- include/audio.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'include/audio.h') diff --git a/include/audio.h b/include/audio.h index edc47ee..09b5bb3 100644 --- a/include/audio.h +++ b/include/audio.h @@ -1,8 +1,8 @@ #pragma once -/* Audio device management. */ +/* Audio device management functions. */ int laudioSetMasterVolume( lua_State *L ); -/* Wave/Sound Loading. */ +/* Wave/Sound loading/unloading functions. */ int laudioLoadSound( lua_State *L ); int laudioLoadWave( lua_State *L ); int laudioIsWaveReady( lua_State *L ); @@ -12,7 +12,7 @@ int laudioUnloadWave( lua_State *L ); int laudioUnloadSound( lua_State *L ); int laudioExportWave( lua_State *L ); int laudioExportWaveAsCode( lua_State *L ); -/* Wave/Sound management. */ +/* Wave/Sound management functions. */ int laudioPlaySound( lua_State *L ); int laudioStopSound( lua_State *L ); int laudioPauseSound( lua_State *L ); @@ -24,7 +24,7 @@ int laudioSetSoundPan( lua_State *L ); int laudioWaveFormat( lua_State *L ); int laudioWaveCopy( lua_State *L ); int laudioWaveCrop( lua_State *L ); -/* Music management. */ +/* Music management functions. */ int laudioLoadMusicStream( lua_State *L ); int laudioIsMusicReady( lua_State *L ); int laudioUnloadMusicStream( lua_State *L ); -- cgit v1.2.3