From a9ce78128d919e9798d7d2ec043879a4c685a9d1 Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 25 Apr 2023 18:19:14 +0300 Subject: Can now have multiple Music objects like other Raylib objects instead of just one. --- include/audio.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'include/audio.h') diff --git a/include/audio.h b/include/audio.h index f1a3b66..07f6181 100644 --- a/include/audio.h +++ b/include/audio.h @@ -26,6 +26,7 @@ int laudioWaveCrop( lua_State *L ); int laudioLoadMusicStream( lua_State *L ); int laudioPlayMusicStream( lua_State *L ); int laudioIsMusicStreamPlaying( lua_State *L ); +int laudioUpdateMusicStream( lua_State *L ); int laudioStopMusicStream( lua_State *L ); int laudioPauseMusicStream( lua_State *L ); int laudioResumeMusicStream( lua_State *L ); @@ -33,5 +34,7 @@ int laudioSeekMusicStream( lua_State *L ); int laudioSetMusicVolume( lua_State *L ); int laudioSetMusicPitch( lua_State *L ); int laudioSetMusicPan( lua_State *L ); +int laudioSetMusicLooping( lua_State *L ); +int laudioGetMusicLooping( lua_State *L ); int laudioGetMusicTimeLength( lua_State *L ); int laudioGetMusicTimePlayed( lua_State *L ); -- cgit v1.2.3