From 479726a5e468a2f4d0f9337f082889082e535bfb Mon Sep 17 00:00:00 2001 From: jussi Date: Wed, 20 Nov 2024 18:23:42 +0200 Subject: Initial switch to raylib 5.5. --- include/core.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'include/core.h') diff --git a/include/core.h b/include/core.h index 181de24..54bd4c6 100644 --- a/include/core.h +++ b/include/core.h @@ -72,7 +72,7 @@ int lcoreEndScissorMode( lua_State* L ); /* Shader management functions. */ int lcoreLoadShader( lua_State* L ); int lcoreLoadShaderFromMemory( lua_State* L ); -int lcoreIsShaderReady( lua_State* L ); +int lcoreIsShaderValid( lua_State* L ); int lcoreGetShaderId( lua_State* L ); int lcoreGetShaderLocation( lua_State* L ); int lcoreGetShaderLocationAttrib( lua_State* L ); @@ -84,13 +84,14 @@ int lcoreSetShaderValue( lua_State* L ); int lcoreSetShaderValueV( lua_State* L ); int lcoreUnloadShader( lua_State* L ); /* Screen-space-related functions. */ -int lcoreGetMouseRay( lua_State* L ); -int lcoreGetCameraMatrix( lua_State* L ); -int lcoreGetCameraMatrix2D( lua_State* L ); +int lcoreGetScreenToWorldRay( lua_State* L ); +int lcoreGetScreenToWorldRayEx( lua_State* L ); int lcoreGetWorldToScreen( lua_State* L ); int lcoreGetWorldToScreenEx( lua_State* L ); int lcoreGetWorldToScreen2D( lua_State* L ); int lcoreGetScreenToWorld2D( lua_State* L ); +int lcoreGetCameraMatrix( lua_State* L ); +int lcoreGetCameraMatrix2D( lua_State* L ); /* Timing-related functions. */ int lcoreSetTargetFPS( lua_State* L ); int lcoreGetFrameTime( lua_State* L ); -- cgit v1.2.3