From 0e77452a1b4f894e342dae5583f8b02f915e8f6d Mon Sep 17 00:00:00 2001 From: jussi Date: Mon, 5 Jun 2023 20:51:09 +0300 Subject: Rest of rlgl General render state functions. --- include/lrlgl.h | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'include/lrlgl.h') diff --git a/include/lrlgl.h b/include/lrlgl.h index c56e664..e638dc6 100644 --- a/include/lrlgl.h +++ b/include/lrlgl.h @@ -44,10 +44,24 @@ int lrlglDisableDepthMask( lua_State *L ); int lrlglEnableBackfaceCulling( lua_State *L ); int lrlglDisableBackfaceCulling( lua_State *L ); int lrlglSetCullFace( lua_State *L ); +int lrlglEnableScissorTest( lua_State *L ); +int lrlglDisableScissorTest( lua_State *L ); +int lrlglScissor( lua_State *L ); +int lrlglEnableWireMode( lua_State *L ); +int lrlglDisableWireMode( lua_State *L ); int lrlglSetLineWidth( lua_State *L ); int lrlglGetLineWidth( lua_State *L ); int lrlglEnableSmoothLines( lua_State *L ); int lrlglDisableSmoothLines( lua_State *L ); +int lrlglEnableStereoRender( lua_State *L ); +int lrlglDisableStereoRender( lua_State *L ); +int lrlglIsStereoRenderEnabled( lua_State *L ); +int lrlglClearColor( lua_State *L ); +int lrlglClearScreenBuffers( lua_State *L ); +int lrlglCheckErrors( lua_State *L ); +int lrlglSetBlendMode( lua_State *L ); +int lrlglSetBlendFactors( lua_State *L ); +int lrlglSetBlendFactorsSeparate( lua_State *L ); /* Initialization functions */ int lrlglGetVersion( lua_State *L ); /* Render batch management */ -- cgit v1.2.3