From d351b7b025f95983e49afaecb2fafef7802996a0 Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 31 Oct 2023 12:21:25 +0200 Subject: More RLGL Initialization functions. --- include/lrlgl.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'include/lrlgl.h') diff --git a/include/lrlgl.h b/include/lrlgl.h index dfe97e3..de5579e 100644 --- a/include/lrlgl.h +++ b/include/lrlgl.h @@ -76,6 +76,13 @@ int lrlglSetBlendFactors( lua_State *L ); int lrlglSetBlendFactorsSeparate( lua_State *L ); /* Initialization functions */ int lrlglGetVersion( lua_State *L ); +int lrlglSetFramebufferWidth( lua_State *L ); +int lrlglGetFramebufferWidth( lua_State *L ); +int lrlglSetFramebufferHeight( lua_State *L ); +int lrlglGetFramebufferHeight( lua_State *L ); +int lrlglGetTextureIdDefault( lua_State *L ); +int lrlglGetShaderIdDefault( lua_State *L ); +int lrlglGetShaderLocsDefault( lua_State *L ); /* Render batch management */ int lrlglDrawRenderBatchActive( lua_State *L ); int lrlglCheckRenderBatchLimit( lua_State *L ); -- cgit v1.2.3