From 6e4fdd3b3ae4e4656e151f098c40cfe551a36e8c Mon Sep 17 00:00:00 2001 From: jussi Date: Fri, 18 Feb 2022 18:27:10 +0200 Subject: Added initial files. --- include/lua_core.h | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 include/lua_core.h (limited to 'include/lua_core.h') diff --git a/include/lua_core.h b/include/lua_core.h new file mode 100644 index 0000000..66ee22a --- /dev/null +++ b/include/lua_core.h @@ -0,0 +1,27 @@ +#pragma once + +bool luaInit(); +int luaTraceback( lua_State *L ); +bool luaCallMain(); +void luaCallProcess(); +void luaCallDraw(); +void luaRegister(); +/* Lua Util functions */ +Color uluaGetColor( lua_State *L ); +Vector2 uluaGetVector2( lua_State *L ); +Vector3 uluaGetVector3( lua_State *L ); +Rectangle uluaGetRectangle( lua_State *L ); +Quaternion uluaGetQuaternion( lua_State *L ); +Matrix uluaGetMatrix( lua_State *L ); +BoundingBox uluaGetBoundingBox( lua_State *L ); +Ray uluaGetRay( lua_State *L ); +NPatchInfo uluaGetNPatchInfo( lua_State *L ); + +void uluaPushColor( lua_State *L, Color color ); +void uluaPushVector2( lua_State *L, Vector2 vector ); +void uluaPushVector3( lua_State *L, Vector3 vector ); +void uluaPushRectangle( lua_State *L, Rectangle rect ); +void uluaPushMatrix( lua_State *L, Matrix matrix ); +void uluaPushRayCollision( lua_State *L, RayCollision rayCol ); + +int uluaGetTableLen( lua_State *L ); -- cgit v1.2.3