From 8008ebf1b041e837eecf54c3904156309508a2a8 Mon Sep 17 00:00:00 2001 From: jussi Date: Thu, 1 Jun 2023 20:35:06 +0300 Subject: New rlgl functions and texture can be given as table. --- include/textures.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'include/textures.h') diff --git a/include/textures.h b/include/textures.h index 61c5c7d..e46c7d9 100644 --- a/include/textures.h +++ b/include/textures.h @@ -1,13 +1,12 @@ #pragma once /* TEXTURE_TYPE_ALL is internal and used for accepting every type. */ -enum TEXTURE_TYPE { TEXTURE_TYPE_TEXTURE, TEXTURE_TYPE_RENDER_TEXTURE, TEXTURE_TYPE_ALL }; +enum TextureType { TEXTURE_TYPE_TEXTURE, TEXTURE_TYPE_RENDER_TEXTURE, TEXTURE_TYPE_ALL }; /* Validators. */ bool validImage( size_t id ); -bool validTexture( size_t id, int type ); -bool validRenderTexture( size_t id ); -bool validSourceTexture( size_t id ); +// bool validTexture( size_t id, int type ); +// bool validTexture( lua_State *L, int index ); Texture2D* texturesGetSourceTexture( size_t id ); void texturesFreeTexture( size_t id ); /* Image Loading. */ @@ -91,6 +90,7 @@ int ltexturesGetTextureType( lua_State *L ); int ltexturesGenTextureMipmaps( lua_State *L ); int ltexturesSetTextureFilter( lua_State *L ); int ltexturesSetTextureWrap( lua_State *L ); +int ltexturesGetTextureId( lua_State *L ); int ltexturesGetTextureSize( lua_State *L ); int ltexturesGetTextureMipmaps( lua_State *L ); int ltexturesGetTextureFormat( lua_State *L ); -- cgit v1.2.3