From b7b46ada041ad56b1bc84fea3062464b702135c5 Mon Sep 17 00:00:00 2001 From: jussi Date: Thu, 17 Aug 2023 18:33:50 +0300 Subject: Vertex buffers state and Shader state functions. Vertex buffers management WIP. --- include/textures.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'include/textures.h') diff --git a/include/textures.h b/include/textures.h index e46c7d9..9bfc512 100644 --- a/include/textures.h +++ b/include/textures.h @@ -37,6 +37,7 @@ int ltexturesImageAlphaCrop( lua_State *L ); int ltexturesImageAlphaClear( lua_State *L ); int ltexturesImageAlphaMask( lua_State *L ); int ltexturesImageAlphaPremultiply( lua_State *L ); +int ltexturesImageBlurGaussian( lua_State *L ); int ltexturesImageResize( lua_State *L ); int ltexturesImageResizeNN( lua_State *L ); int ltexturesImageResizeCanvas( lua_State *L ); @@ -61,6 +62,7 @@ int ltexturesImageClearBackground( lua_State *L ); int ltexturesImageDrawPixel( lua_State *L ); int ltexturesImageDrawLine( lua_State *L ); int ltexturesImageDrawCircle( lua_State *L ); +int ltexturesImageDrawCircleLines( lua_State *L ); int ltexturesImageDrawRectangle( lua_State *L ); int ltexturesImageDrawRectangleLines( lua_State *L ); int ltexturesImageDraw( lua_State *L ); -- cgit v1.2.3