From 9e7f538a38eb66430f919eec1d5cfa3a7a1efe8c Mon Sep 17 00:00:00 2001 From: jussi Date: Thu, 6 Apr 2023 22:17:33 +0300 Subject: Vector2LineAngle and more Color functions. --- include/shapes.h | 1 + include/textures.h | 3 +++ 2 files changed, 4 insertions(+) (limited to 'include') diff --git a/include/shapes.h b/include/shapes.h index 1550054..6618524 100644 --- a/include/shapes.h +++ b/include/shapes.h @@ -40,6 +40,7 @@ int lshapesCheckCollisionCircleRec( lua_State *L ); int lshapesCheckCollisionPointRec( lua_State *L ); int lshapesCheckCollisionPointCircle( lua_State *L ); int lshapesCheckCollisionPointTriangle( lua_State *L ); +int lshapesCheckCollisionPointPoly( lua_State *L ); int lshapesCheckCollisionLines( lua_State *L ); int lshapesCheckCollisionPointLine( lua_State *L ); int lshapesGetCollisionRec( lua_State *L ); diff --git a/include/textures.h b/include/textures.h index 5df574e..1f7932e 100644 --- a/include/textures.h +++ b/include/textures.h @@ -100,6 +100,9 @@ int ltexturesColorNormalize( lua_State *L ); int ltexturesColorFromNormalized( lua_State *L ); int ltexturesColorToHSV( lua_State *L ); int ltexturesColorFromHSV( lua_State *L ); +int ltexturesColorTint( lua_State *L ); +int ltexturesColorBrightness( lua_State *L ); +int ltexturesColorContrast( lua_State *L ); int ltexturesColorAlpha( lua_State *L ); int ltexturesColorAlphaBlend( lua_State *L ); int ltexturesGetColor( lua_State *L ); -- cgit v1.2.3