From 737214b71be8fe5fdf51155ad50bb064b3156bd3 Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Mon, 3 Nov 2025 17:48:56 +0530 Subject: Add embedded assets, splash screens, and asset loading support Features added: - Embedded main.lua and Lua files support (EMBED_MAIN option) - Embedded assets support (EMBED_ASSETS option) - Splash screens with dual logo display (always embedded) - Asset loading progress tracking API (BeginAssetLoading, UpdateAssetLoading, EndAssetLoading) - Custom font embedding for splash/loading screens - --log flag for Windows console control - --no-logo flag to skip splash screens in development - Python scripts for embedding (embed_lua.py, embed_assets.py, embed_logo.py, embed_font.py) - Documentation (EMBEDDING.md, ASSET_LOADING.md, SPLASH_SCREENS.md) This allows building single-executable releases with all Lua code and assets embedded. --- logo/raylib_logo.png | Bin 0 -> 2466 bytes logo/reilua_logo.png | Bin 0 -> 1191 bytes 2 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 logo/raylib_logo.png create mode 100644 logo/reilua_logo.png (limited to 'logo') diff --git a/logo/raylib_logo.png b/logo/raylib_logo.png new file mode 100644 index 0000000..0edd29a Binary files /dev/null and b/logo/raylib_logo.png differ diff --git a/logo/reilua_logo.png b/logo/reilua_logo.png new file mode 100644 index 0000000..9a4eb53 Binary files /dev/null and b/logo/reilua_logo.png differ -- cgit v1.2.3