From 47ed28b006db71d823cfaa24fa143ab5cfcf279b Mon Sep 17 00:00:00 2001 From: jussi Date: Sun, 25 Feb 2024 14:06:59 +0200 Subject: Added various missing functions. --- src/audio.c | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) (limited to 'src/audio.c') diff --git a/src/audio.c b/src/audio.c index 04085b4..53031cd 100644 --- a/src/audio.c +++ b/src/audio.c @@ -188,6 +188,21 @@ int laudioIsSoundReady( lua_State* L ) { return 1; } +/* +> RL.UpdateSound( Sound sound, Buffer data, int sampleCount ) + +Update sound buffer with new data +*/ +int laudioUpdateSound( lua_State* L ) { + Sound* sound = uluaGetSound( L, 1 ); + Buffer* buffer = uluaGetBuffer( L, 2 ); + int sampleCount = luaL_checkinteger( L, 3 ); + + UpdateSound( *sound, buffer->data, sampleCount ); + + return 0; +} + /* > RL.UnloadWave( Wave wave ) @@ -386,6 +401,29 @@ int laudioWaveFormat( lua_State* L ) { return 0; } +/* +> samples = RL.LoadWaveSamples( Wave wave ) + +Load samples data from wave as a 32bit float data array + +- Success return float{} +*/ +int laudioLoadWaveSamples( lua_State* L ) { + Wave* wave = uluaGetWave( L, 1 ); + + float* samples = LoadWaveSamples( *wave ); + + lua_createtable( L, wave->frameCount * wave->channels, 0 ); + + for ( int i = 0; i < wave->frameCount * wave->channels; ++i ) { + lua_pushnumber( L, samples[i] ); + lua_rawseti( L, -2, i+1 ); + } + UnloadWaveSamples( samples ); + + return 1; +} + /* > wave = RL.WaveCopy( Wave wave ) -- cgit v1.2.3