From cdb719b23998f4ba73cf3c696c7a82e2f4dc5342 Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 10 Dec 2024 21:50:10 +0200 Subject: EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer. --- src/audio.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/audio.c') diff --git a/src/audio.c b/src/audio.c index 8ef7e2d..dee3744 100644 --- a/src/audio.c +++ b/src/audio.c @@ -56,7 +56,7 @@ int laudioSetMasterVolume( lua_State* L ) { } /* -> isReady = RL.GetMasterVolume() +> volume = RL.GetMasterVolume() Get master volume (listener) @@ -129,7 +129,7 @@ int laudioLoadWaveFromMemory( lua_State* L ) { } /* -> isReady = RL.IsWaveValid( Wave wave ) +> isValid = RL.IsWaveValid( Wave wave ) Checks if wave data is valid (data loaded and parameters) @@ -174,7 +174,7 @@ int laudioLoadSoundAlias( lua_State* L ) { } /* -> isReady = RL.IsSoundValid( Sound sound ) +> isValid = RL.IsSoundValid( Sound sound ) Checks if a sound is valid (data loaded and buffers initialized) @@ -497,7 +497,7 @@ int laudioLoadMusicStreamFromMemory( lua_State* L ) { } /* -> isReady = RL.IsMusicValid( Music music ) +> isValid = RL.IsMusicValid( Music music ) Checks if a music stream is valid (context and buffers initialized) -- cgit v1.2.3