From 0df40e2ac080364bcebd4fe0445b814230545477 Mon Sep 17 00:00:00 2001 From: jussi Date: Sun, 29 Oct 2023 15:21:10 +0200 Subject: Shapes, RLGL, Math, Gui and Easings to new style. --- src/easings.c | 350 +++++++++++++++++----------------------------------------- 1 file changed, 100 insertions(+), 250 deletions(-) (limited to 'src/easings.c') diff --git a/src/easings.c b/src/easings.c index f4092f0..cae349c 100644 --- a/src/easings.c +++ b/src/easings.c @@ -13,19 +13,13 @@ Ease linear -- Failure return false - Success return float */ int leasingsEaseLinear( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseLinear( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseLinearNone( t, b, c, d ) ); @@ -41,19 +35,13 @@ int leasingsEaseLinear( lua_State *L ) { Ease sine in -- Failure return false - Success return float */ int leasingsEaseSineIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseSineIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseSineIn( t, b, c, d ) ); @@ -65,19 +53,13 @@ int leasingsEaseSineIn( lua_State *L ) { Ease sine out -- Failure return false - Success return float */ int leasingsEaseSineOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseSineOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseSineOut( t, b, c, d ) ); @@ -89,19 +71,13 @@ int leasingsEaseSineOut( lua_State *L ) { Ease sine in out -- Failure return false - Success return float */ int leasingsEaseSineInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseSineInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseSineInOut( t, b, c, d ) ); @@ -117,19 +93,13 @@ int leasingsEaseSineInOut( lua_State *L ) { Ease circle in -- Failure return false - Success return float */ int leasingsEaseCircIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseCircIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseCircIn( t, b, c, d ) ); @@ -141,19 +111,13 @@ int leasingsEaseCircIn( lua_State *L ) { Ease circle out -- Failure return false - Success return float */ int leasingsEaseCircOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseCircOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseCircOut( t, b, c, d ) ); @@ -165,19 +129,13 @@ int leasingsEaseCircOut( lua_State *L ) { Ease circle in out -- Failure return false - Success return float */ int leasingsEaseCircInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseCircInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseCircInOut( t, b, c, d ) ); @@ -193,19 +151,13 @@ int leasingsEaseCircInOut( lua_State *L ) { Ease cubic in -- Failure return false - Success return float */ int leasingsEaseCubicIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseCubicIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseCubicIn( t, b, c, d ) ); @@ -217,19 +169,13 @@ int leasingsEaseCubicIn( lua_State *L ) { Ease cubic out -- Failure return false - Success return float */ int leasingsEaseCubicOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseCubicOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseCubicOut( t, b, c, d ) ); @@ -241,19 +187,13 @@ int leasingsEaseCubicOut( lua_State *L ) { Ease cubic in out -- Failure return false - Success return float */ int leasingsEaseCubicInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseCubicInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseCubicInOut( t, b, c, d ) ); @@ -269,19 +209,13 @@ int leasingsEaseCubicInOut( lua_State *L ) { Ease quadratic in -- Failure return false - Success return float */ int leasingsEaseQuadIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseQuadIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseQuadIn( t, b, c, d ) ); @@ -293,19 +227,13 @@ int leasingsEaseQuadIn( lua_State *L ) { Ease quadratic out -- Failure return false - Success return float */ int leasingsEaseQuadOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseQuadOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseQuadOut( t, b, c, d ) ); @@ -317,19 +245,13 @@ int leasingsEaseQuadOut( lua_State *L ) { Ease quadratic in out -- Failure return false - Success return float */ int leasingsEaseQuadInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseQuadInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseQuadInOut( t, b, c, d ) ); @@ -345,19 +267,13 @@ int leasingsEaseQuadInOut( lua_State *L ) { Ease exponential in -- Failure return false - Success return float */ int leasingsEaseExpoIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseExpoIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseExpoIn( t, b, c, d ) ); @@ -369,19 +285,13 @@ int leasingsEaseExpoIn( lua_State *L ) { Ease exponential out -- Failure return false - Success return float */ int leasingsEaseExpoOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseExpoOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseExpoOut( t, b, c, d ) ); @@ -393,19 +303,13 @@ int leasingsEaseExpoOut( lua_State *L ) { Ease exponential in out -- Failure return false - Success return float */ int leasingsEaseExpoInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseExpoInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseExpoInOut( t, b, c, d ) ); @@ -421,19 +325,13 @@ int leasingsEaseExpoInOut( lua_State *L ) { Ease back in -- Failure return false - Success return float */ int leasingsEaseBackIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseBackIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseBackIn( t, b, c, d ) ); @@ -445,19 +343,13 @@ int leasingsEaseBackIn( lua_State *L ) { Ease back out -- Failure return false - Success return float */ int leasingsEaseBackOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseBackOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseBackOut( t, b, c, d ) ); @@ -469,19 +361,13 @@ int leasingsEaseBackOut( lua_State *L ) { Ease back in out -- Failure return false - Success return float */ int leasingsEaseBackInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseBackInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseBackInOut( t, b, c, d ) ); @@ -497,19 +383,13 @@ int leasingsEaseBackInOut( lua_State *L ) { Ease bounce in -- Failure return false - Success return float */ int leasingsEaseBounceIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseBounceIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseBounceIn( t, b, c, d ) ); @@ -521,19 +401,13 @@ int leasingsEaseBounceIn( lua_State *L ) { Ease bounce out -- Failure return false - Success return float */ int leasingsEaseBounceOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseBounceOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseBounceOut( t, b, c, d ) ); @@ -545,19 +419,13 @@ int leasingsEaseBounceOut( lua_State *L ) { Ease bounce in out -- Failure return false - Success return float */ int leasingsEaseBounceInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseBounceInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseBounceInOut( t, b, c, d ) ); @@ -573,19 +441,13 @@ int leasingsEaseBounceInOut( lua_State *L ) { Ease elastic in -- Failure return false - Success return float */ int leasingsEaseElasticIn( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseElasticIn( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseElasticIn( t, b, c, d ) ); @@ -597,19 +459,13 @@ int leasingsEaseElasticIn( lua_State *L ) { Ease elastic out -- Failure return false - Success return float */ int leasingsEaseElasticOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseElasticOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseElasticOut( t, b, c, d ) ); @@ -621,19 +477,13 @@ int leasingsEaseElasticOut( lua_State *L ) { Ease elastic in out -- Failure return false - Success return float */ int leasingsEaseElasticInOut( lua_State *L ) { - if ( !lua_isnumber( L, 1 ) || !lua_isnumber( L, 2 ) || !lua_isnumber( L, 3 ) || !lua_isnumber( L, 4 ) ) { - TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.EaseElasticInOut( float t, float b, float c, float d )" ); - lua_pushboolean( L, false ); - return 1; - } - float t = lua_tonumber( L, 1 ); - float b = lua_tonumber( L, 2 ); - float c = lua_tonumber( L, 3 ); - float d = lua_tonumber( L, 4 ); + float t = luaL_checknumber( L, 1 ); + float b = luaL_checknumber( L, 2 ); + float c = luaL_checknumber( L, 3 ); + float d = luaL_checknumber( L, 4 ); lua_pushnumber( L, EaseElasticInOut( t, b, c, d ) ); -- cgit v1.2.3