From 560ff1a208e93a3636615380743ce76bd8811c94 Mon Sep 17 00:00:00 2001 From: jussi Date: Thu, 1 Jun 2023 23:56:14 +0300 Subject: Camera2D and Camera3D can be given as tables. --- src/gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gl.c') diff --git a/src/gl.c b/src/gl.c index 57f5376..ceb9ff8 100644 --- a/src/gl.c +++ b/src/gl.c @@ -18,7 +18,7 @@ Use -1 RenderTexture for window framebuffer. - Success return true */ int lglBlitFramebuffer( lua_State *L ) { - if ( !isValidRenderTexture( L, 1) || !isValidRenderTexture( L, 2 ) || !lua_istable( L, 3 ) + if ( !isValidRenderTexture( L, 1, true ) || !isValidRenderTexture( L, 2, true ) || !lua_istable( L, 3 ) || !lua_istable( L, 4 ) || !lua_isnumber( L, 5 ) || !lua_isnumber( L, 6 ) ) { TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.glBlitFramebuffer( RenderTexture srcTex, RenderTexture dstTex, Rectangle srcRect, Rectangle dstRect, int mask, int filter )" ); lua_pushboolean( L, false ); -- cgit v1.2.3