From f8b4b709e62c0fe25e4483925bac4abea5d8cafe Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 31 Oct 2023 11:52:36 +0200 Subject: Compute shader management and Buffer management. --- src/lua_core.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/lua_core.c') diff --git a/src/lua_core.c b/src/lua_core.c index 7c447f6..cd53c83 100644 --- a/src/lua_core.c +++ b/src/lua_core.c @@ -2296,6 +2296,11 @@ void luaRegister() { assingGlobalFunction( "rlSetUniformMatrix", lrlglSetUniformMatrix ); assingGlobalFunction( "rlSetUniformSampler", lrlglSetUniformSampler ); assingGlobalFunction( "rlSetShader", lrlglSetShader ); + /* Compute shader management */ + assingGlobalFunction( "rlLoadComputeShaderProgram", lrlglLoadComputeShaderProgram ); + assingGlobalFunction( "rlComputeShaderDispatch", lrlglComputeShaderDispatch ); + /* Buffer management */ + assingGlobalFunction( "rlBindImageTexture", lrlglBindImageTexture ); /* Matrix state management. */ assingGlobalFunction( "rlGetMatrixModelview", lrlglGetMatrixModelview ); assingGlobalFunction( "rlGetMatrixProjection", lrlglGetMatrixProjection ); -- cgit v1.2.3