From cdb719b23998f4ba73cf3c696c7a82e2f4dc5342 Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 10 Dec 2024 21:50:10 +0200 Subject: EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer. --- src/models.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/models.c') diff --git a/src/models.c b/src/models.c index 1ede774..45bb825 100644 --- a/src/models.c +++ b/src/models.c @@ -492,7 +492,7 @@ int lmodelsLoadModelFromMesh( lua_State* L ) { } /* -> isReady = RL.IsModelValid( Model model ) +> isValid = RL.IsModelValid( Model model ) Check if a model is valid (loaded in GPU, VAO/VBOs) @@ -1889,7 +1889,7 @@ int lmodelsCreateMaterial( lua_State* L ) { } /* -> isReady = RL.IsMaterialValid( Material material ) +> isValid = RL.IsMaterialValid( Material material ) Check if a material is valid (shader assigned, map textures loaded in GPU) -- cgit v1.2.3