From 6be8d71fac6dfdc3a4a55e342c61435b8906c8b9 Mon Sep 17 00:00:00 2001 From: jussi Date: Fri, 27 Oct 2023 01:16:03 +0300 Subject: Release v0.5. --- src/rlgl.c | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'src/rlgl.c') diff --git a/src/rlgl.c b/src/rlgl.c index 6f5ece1..d13defe 100644 --- a/src/rlgl.c +++ b/src/rlgl.c @@ -1732,6 +1732,29 @@ int lrlglUnloadFramebuffer( lua_State *L ) { return 1; } +/* +## RLGL - Shaders management +*/ + +/* +> success = RL.rlLoadShaderCode( string vsCode, string fsCode ) + +Load shader from code strings + +- Failure return nil +- Success return int +*/ +// int lrlglUnloadFramebuffer( lua_State *L ) { +// if ( !lua_isstring( L, 1 ) || !lua_isstring( L, 2 ) ) { +// TraceLog( state->logLevelInvalid, "%s", "Bad call of function. RL.rlLoadShaderCode( string vsCode, string fsCode )" ); +// lua_pushnil( L ); +// return 1; +// } +// lua_pushinteger( L, rlLoadShaderCode( luaL_checkstring( L, 1 ), luaL_checkstring( L, 2 ) ) ); + +// return 1; +// } + /* ## RLGL - Matrix state management */ -- cgit v1.2.3