From a1887aa86694208549bee0ef46758d602ba79696 Mon Sep 17 00:00:00 2001 From: jussi Date: Fri, 24 Nov 2023 20:09:34 +0200 Subject: SDL Events. --- src/state.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/state.c') diff --git a/src/state.c b/src/state.c index 6b93037..0b4dae8 100644 --- a/src/state.c +++ b/src/state.c @@ -36,6 +36,10 @@ bool stateInit( int argn, const char **argc, const char *exePath ) { for ( int i = 0; i < RL_MAX_SHADER_LOCATIONS; i++ ) { state->RLGLcurrentShaderLocs[i] = defaultShaderLocs[i]; } +#ifdef PLATFORM_DESKTOP_SDL + state->SDL_eventQueue = malloc( PLATFORM_SDL_EVENT_QUEUE_LEN * sizeof( SDL_Event ) ); + state->SDL_eventQueueLen = 0; +#endif return state->run; } @@ -56,6 +60,9 @@ void stateFree() { if ( state->hasWindow ) { CloseWindow(); } +#ifdef PLATFORM_DESKTOP_SDL + free( state->SDL_eventQueue ); +#endif free( state->exePath ); free( state->RLGLcurrentShaderLocs ); free( state ); -- cgit v1.2.3