From cdb719b23998f4ba73cf3c696c7a82e2f4dc5342 Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 10 Dec 2024 21:50:10 +0200 Subject: EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer. --- src/textures.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/textures.c') diff --git a/src/textures.c b/src/textures.c index eaf2284..e185470 100644 --- a/src/textures.c +++ b/src/textures.c @@ -167,7 +167,7 @@ int ltexturesLoadImageFromScreen( lua_State* L ) { } /* -> isReady = RL.IsImageValid( Image image ) +> isValid = RL.IsImageValid( Image image ) Check if an image is valid (data and parameters) @@ -1422,7 +1422,7 @@ int ltexturesLoadRenderTextureFromData( lua_State* L ) { } /* -> isReady = RL.IsTextureValid( Texture texture ) +> isValid = RL.IsTextureValid( Texture texture ) Check if a texture is valid (loaded in GPU) @@ -1451,7 +1451,7 @@ int ltextureUnloadTexture( lua_State* L ) { } /* -> isReady = RL.IsRenderTextureValid( RenderTexture target ) +> isValid = RL.IsRenderTextureValid( RenderTexture target ) Check if a render texture is valid (loaded in GPU) -- cgit v1.2.3