From c3ae0a6c28316174891f8361ee0226d699a24013 Mon Sep 17 00:00:00 2001 From: jussi Date: Sun, 27 Feb 2022 19:31:28 +0200 Subject: Color pixel functions. --- src/lua_core.c | 85 ++++++++++++++++++++- src/textures.c | 228 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 310 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/lua_core.c b/src/lua_core.c index d7204f5..55e0fda 100644 --- a/src/lua_core.c +++ b/src/lua_core.c @@ -168,6 +168,28 @@ void defineGlobals() { assignGlobalInt( GESTURE_SWIPE_DOWN, "GESTURE_SWIPE_DOWN" ); assignGlobalInt( GESTURE_PINCH_IN, "GESTURE_PINCH_IN" ); assignGlobalInt( GESTURE_PINCH_OUT, "GESTURE_PINCH_OUT" ); + /* PixelFormats */ + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_GRAYSCALE, "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R5G6B5, "PIXELFORMAT_UNCOMPRESSED_R5G6B5" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R8G8B8, "PIXELFORMAT_UNCOMPRESSED_R8G8B8" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R32, "PIXELFORMAT_UNCOMPRESSED_R32" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R32G32B32, "PIXELFORMAT_UNCOMPRESSED_R32G32B32" ); + assignGlobalInt( PIXELFORMAT_UNCOMPRESSED_R32G32B32A32, "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_DXT1_RGB, "PIXELFORMAT_COMPRESSED_DXT1_RGB" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_DXT1_RGBA, "PIXELFORMAT_COMPRESSED_DXT1_RGBA" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_DXT3_RGBA, "PIXELFORMAT_COMPRESSED_DXT3_RGBA" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_DXT5_RGBA, "PIXELFORMAT_COMPRESSED_DXT5_RGBA" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_ETC1_RGB, "PIXELFORMAT_COMPRESSED_ETC1_RGB" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_ETC2_RGB, "PIXELFORMAT_COMPRESSED_ETC2_RGB" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA, "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_PVRT_RGB, "PIXELFORMAT_COMPRESSED_PVRT_RGB" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_PVRT_RGBA, "PIXELFORMAT_COMPRESSED_PVRT_RGBA" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA, "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA" ); + assignGlobalInt( PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA, "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA" ); /* Colors */ assignGlobalColor( WHITE, "WHITE" ); assignGlobalColor( BLACK, "BLACK" ); @@ -488,8 +510,18 @@ void luaRegister() { lua_register( L, "RL_SetTextureFilter", ltexturesSetTextureFilter ); lua_register( L, "RL_SetTextureWrap", ltexturesSetTextureWrap ); lua_register( L, "RL_GetTextureSize", ltexturesGetTextureSize ); - + /* Color/pixel */ + lua_register( L, "RL_Fade", ltexturesFade ); + lua_register( L, "RL_ColorToInt", ltexturesColorToInt ); + lua_register( L, "RL_ColorNormalize", ltexturesColorNormalize ); + lua_register( L, "RL_ColorFromNormalized", ltexturesColorFromNormalized ); + lua_register( L, "RL_ColorToHSV", ltexturesColorToHSV ); lua_register( L, "RL_ColorFromHSV", ltexturesColorFromHSV ); + lua_register( L, "RL_ColorAlpha", ltexturesColorAlpha ); + lua_register( L, "RL_ColorAlphaBlend", ltexturesColorAlphaBlend ); + lua_register( L, "RL_GetColor", ltexturesGetColor ); + lua_register( L, "RL_GetPixelColor", ltexturesGetPixelColor ); + lua_register( L, "RL_GetPixelDataSize", ltexturesGetPixelDataSize ); /* Models. */ /* Basic. */ @@ -700,7 +732,7 @@ Vector2 uluaGetVector2( lua_State *L ) { Vector2 vector = { 0.0f, 0.0f }; if ( !lua_istable( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Error. Wrong vector value. Returning { 0, 0 }" ); + TraceLog( LOG_WARNING, "%s", "Error. Wrong vector2 value. Returning { 0, 0 }" ); return vector; } int t = lua_gettop( L ), i = 0; @@ -729,7 +761,39 @@ Vector3 uluaGetVector3( lua_State *L ) { Vector3 vector = { 0.0f, 0.0f, 0.0f }; if ( !lua_istable( L, -1 ) ) { - TraceLog( LOG_WARNING, "%s", "Error. Wrong vector value. Returning { 0, 0, 0 }" ); + TraceLog( LOG_WARNING, "%s", "Error. Wrong vector3 value. Returning { 0, 0, 0 }" ); + return vector; + } + int t = lua_gettop( L ), i = 0; + lua_pushnil( L ); + + while ( lua_next( L, t ) != 0 ) { + if ( lua_isnumber( L, -1 ) ) { + switch ( i ) { + case 0: + vector.x = lua_tonumber( L, -1 ); + break; + case 1: + vector.y = lua_tonumber( L, -1 ); + break; + case 2: + vector.z = lua_tonumber( L, -1 ); + break; + default: + break; + } + } + i++; + lua_pop( L, 1 ); + } + return vector; +} + +Vector4 uluaGetVector4( lua_State *L ) { + Vector4 vector = { 0.0f, 0.0f, 0.0f, 0.0f }; + + if ( !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Error. Wrong vector4 value. Returning { 0, 0, 0, 0 }" ); return vector; } int t = lua_gettop( L ), i = 0; @@ -747,6 +811,9 @@ Vector3 uluaGetVector3( lua_State *L ) { case 2: vector.z = lua_tonumber( L, -1 ); break; + case 3: + vector.w = lua_tonumber( L, -1 ); + break; default: break; } @@ -992,6 +1059,18 @@ void uluaPushVector3( lua_State *L, Vector3 vector ) { lua_rawseti( L, -2, 3 ); } +void uluaPushVector4( lua_State *L, Vector4 vector ) { + lua_createtable( L, 4, 0 ); + lua_pushnumber( L, vector.x ); + lua_rawseti( L, -2, 1 ); + lua_pushnumber( L, vector.y ); + lua_rawseti( L, -2, 2 ); + lua_pushnumber( L, vector.z ); + lua_rawseti( L, -2, 3 ); + lua_pushnumber( L, vector.w ); + lua_rawseti( L, -2, 4 ); +} + void uluaPushRectangle( lua_State *L, Rectangle rect ) { lua_createtable( L, 4, 0 ); lua_pushnumber( L, rect.x ); diff --git a/src/textures.c b/src/textures.c index f28bd0f..72d6c28 100644 --- a/src/textures.c +++ b/src/textures.c @@ -1060,6 +1060,113 @@ int ltexturesGetTextureSize( lua_State *L ) { ## Textures - Color/pixel */ +/* +> color = RL_Fade( Color color, float alpha ) + +Returns color with alpha applied, alpha goes from 0.0f to 1.0f + +- Failure return false +- Success return Color +*/ +int ltexturesFade( lua_State *L ) { + if ( !lua_istable( L, -2 ) || !lua_isnumber( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_Fade( Color color, float alpha )" ); + lua_pushboolean( L, false ); + return 1; + } + float alpha = lua_tonumber( L, -1 ); + lua_pop( L, 1 ); + Color color = uluaGetColor( L ); + + uluaPushColor( L, Fade( color, alpha ) ); + + return 1; +} + +/* +> value = RL_ColorToInt( Color color ) + +Returns hexadecimal value for a Color + +- Failure return false +- Success return int +*/ +int ltexturesColorToInt( lua_State *L ) { + if ( !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ColorToInt( Color color )" ); + lua_pushboolean( L, false ); + return 1; + } + Color color = uluaGetColor( L ); + + lua_pushinteger( L, ColorToInt( color ) ); + + return 1; +} + +/* +> color = RL_ColorNormalize( Color color ) + +Returns Color normalized as float [0..1] + +- Failure return false +- Success return Vector4 +*/ +int ltexturesColorNormalize( lua_State *L ) { + if ( !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ColorNormalize( Color color )" ); + lua_pushboolean( L, false ); + return 1; + } + Color color = uluaGetColor( L ); + + uluaPushVector4( L, ColorNormalize( color ) ); + + return 1; +} + +/* +> color = RL_ColorFromNormalized( Vector4 normalized ) + +Color from normalized values [0..1] + +- Failure return false +- Success return Color +*/ +int ltexturesColorFromNormalized( lua_State *L ) { + if ( !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ColorFromNormalized( Vector4 normalized )" ); + lua_pushboolean( L, false ); + return 1; + } + Vector4 normalized = uluaGetVector4( L ); + + uluaPushColor( L, ColorFromNormalized( normalized ) ); + + return 1; +} + +/* +> HSV = RL_ColorToHSV( Color color ) + +Returns HSV values for a Color, hue [0..360], saturation/value [0..1] + +- Failure return false +- Success return Vector3 +*/ +int ltexturesColorToHSV( lua_State *L ) { + if ( !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ColorToHSV( Color color )" ); + lua_pushboolean( L, false ); + return 1; + } + Color color = uluaGetColor( L ); + + uluaPushVector3( L, ColorToHSV( color ) ); + + return 1; +} + /* > color = RL_ColorFromHSV( float hue, float saturation, float value ) @@ -1078,3 +1185,124 @@ int ltexturesColorFromHSV( lua_State *L ) { return 1; } + +/* +> color = RL_ColorAlpha( Color color, float alpha ) + +Returns color with alpha applied, alpha goes from 0.0f to 1.0f + +- Failure return false +- Success return Color +*/ +int ltexturesColorAlpha( lua_State *L ) { + if ( !lua_istable( L, -2 ) || !lua_isnumber( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ColorAlpha( Color color, float alpha )" ); + lua_pushboolean( L, false ); + return 1; + } + float alpha = lua_tonumber( L, -1 ); + lua_pop( L, 1 ); + Color color = uluaGetColor( L ); + + uluaPushColor( L, ColorAlpha( color, alpha ) ); + + return 1; +} + +/* +> color = RL_ColorAlphaBlend( Color dst, Color src, Color tint ) + +Returns src alpha-blended into dst color with tint + +- Failure return false +- Success return Color +*/ +int ltexturesColorAlphaBlend( lua_State *L ) { + if ( !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ColorAlphaBlend( Color dst, Color src, Color tint )" ); + lua_pushboolean( L, false ); + return 1; + } + Color tint = uluaGetColor( L ); + lua_pop( L, 1 ); + Color src = uluaGetColor( L ); + lua_pop( L, 1 ); + Color dst = uluaGetColor( L ); + + uluaPushColor( L, ColorAlphaBlend( dst, src, tint ) ); + + return 1; +} + +/* +> Color = RL_GetColor( unsigned int hexValue ) + +Get Color structure from hexadecimal value + +- Failure return false +- Success return Color +*/ +int ltexturesGetColor( lua_State *L ) { + if ( !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GetColor( unsigned int hexValue )" ); + lua_pushboolean( L, false ); + return 1; + } + uluaPushColor( L, GetColor( (unsigned int)lua_tointeger( L, -1 ) ) ); + + return 1; +} + +/* +> Color = RL_GetPixelColor( Texture2D texture, Vector2 position ) + +Get pixel color from source texture + +- Failure return false +- Success return Color +*/ +int ltexturesGetPixelColor( lua_State *L ) { + if ( !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GetPixelColor( Texture2D texture, Vector2 position )" ); + lua_pushboolean( L, false ); + return 1; + } + Vector2 pos = uluaGetVector2( L ); + lua_pop( L, 1 ); + size_t texId = lua_tointeger( L, -2 ); + + if ( !validTexture( texId ) ) { + lua_pushboolean( L, false ); + return 1; + } + Texture2D *texture = texturesGetSourceTexture( texId ); + Image srcImage = LoadImageFromTexture( *texture ); + + uluaPushColor( L, GetImageColor( srcImage, pos.x, pos.y ) ); + UnloadImage( srcImage ); + + return 1; +} + + + +Color GetPixelColor(void *srcPtr, int format); + +/* +> size = RL_GetPixelDataSize( int width, int height, int format ) + +Get pixel data size in bytes for certain format + +- Failure return false +- Success return int +*/ +int ltexturesGetPixelDataSize( lua_State *L ) { + if ( !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) { + TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GetPixelDataSize( int width, int height, int format )" ); + lua_pushboolean( L, false ); + return 1; + } + lua_pushinteger( L, GetPixelDataSize( lua_tointeger( L, -3 ), lua_tointeger( L, -2 ), lua_tointeger( L, -1 ) ) ); + + return 1; +} -- cgit v1.2.3