------------------------------------------------------------------------ Release: ReiLua version 0.4.0 Using Raylib 4.2 ------------------------------------------------------------------------ KEY CHANGES: - ADDED: This changelog. - ADDED: Lua interpreter mode. - ADDED: Easings extra module. - ADDED: exit function. - FIXED: uluaGetNPatchInfo fix for RL_DrawTextureNPatch. Guess this was never tested and did not work at all >:E. - ADDED: Flag option (-s) for doc_parser.lua for exporting module APIs to separate files. - ADDED: ReiLuaGui. - ADDED: ReiLuaGui Examples. - ADDED: Draw Mesh Instanced Example. - CHANGED: RL_DrawQuad3DTexture now takes vertex colors instead of just single color. Detailed changes: ADDED: Help argument. CHANGED: RL_rlSetLineWidth renamed to RL_rlglSetLineWidth. CHANGED: RL_rlGetLineWidth renamed to RL_rlglGetLineWidth. FIXED: DrawRectangleGradient V and H expecting wrong arguments. ADDED: RL_LoadDirectoryFilesEx. FIXED: RL_DrawLineBezierQuad was called RL_DrawLineBezier in API. ADDED: Color lib. FIXED: RL_DrawEllipse and RL_DrawEllipseLines expecting wrong arguments. ADDED: RL_IsPathFile. ADDED: RL_SetMaterialShader. ADDED: RL_GetFileLength. ADDED: RL_LoadFontEx. FIXED: RL_ImageAlphaClear expecting wrong arguments. ADDED: BLEND_ALPHA_PREMULTIPLY. CHANGED: RL_GetWindowSize renamed to RL_GetScreenSize. ADDED: RL_GetKeyName and RL_GetKeyScancode. GLFW Functions. ADDED: KEY_UNKNOWN.