Current { * rlgl * Vertex level operations. * Vertex buffers state. * Vertex buffers management * Shaders management * Matrix state management * Compute shader management * New type validators. } Backlog { * Platformer example physics process for true framerate independence. * Extend color lib functionality. * IsWaveReady and other Is* ready functions. * Text * Ability to set font texture filtering. * Codepoints? * Audio * AudioStream. * Core. * Compression/Encoding functionality. * SetWindowIcons. * Textures * ImageDrawCircleLines * ImageBlurGaussian * Models * LoadMaterials (Load materials from model file) * LoadMaterialsFromModel (Could then for example edit and set back to model) * Needs Testing * UpdateTexture * UpdateTextureRec * LoadSoundFromWave * LoadFont * LoadFontEx * LoadFontFromImage * UpdateMesh * LoadModelFromMesh } Bugs { * CameraLib. Lateral movement is slower if looking down or up. }