package.path = package.path..";"..RL_GetBasePath().."?.lua" package.path = package.path..";"..RL_GetBasePath().."../resources/lib/?.lua" util = require( "utillib" ) Vec2 = require( "vector2" ) Rect = require( "rectangle" ) Color = require( "color" ) Gui = require( "gui" ) Calculator = require( "calculator" ) FileExplorer = require( "file_explorer" ) -- Textures. -- Note that textures are global. cancelTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/cancel.png" ) backTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/previous-button.png" ) folderTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/open-folder.png" ) filesTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/files.png" ) borderTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/ui_border.png" ) bgrTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/ui_bgr.png" ) RL_GenTextureMipmaps( cancelTexture ) RL_GenTextureMipmaps( backTexture ) RL_GenTextureMipmaps( folderTexture ) RL_GenTextureMipmaps( filesTexture ) RL_GenTextureMipmaps( borderTexture ) RL_GenTextureMipmaps( bgrTexture ) RL_SetTextureFilter( cancelTexture, TEXTURE_FILTER_TRILINEAR ) RL_SetTextureFilter( backTexture, TEXTURE_FILTER_TRILINEAR ) RL_SetTextureFilter( folderTexture, TEXTURE_FILTER_TRILINEAR ) RL_SetTextureFilter( filesTexture, TEXTURE_FILTER_TRILINEAR ) RL_SetTextureFilter( borderTexture, TEXTURE_FILTER_TRILINEAR ) RL_SetTextureFilter( bgrTexture, TEXTURE_FILTER_TRILINEAR ) RL_SetTextureWrap( borderTexture, TEXTURE_WRAP_REPEAT ) RL_SetTextureWrap( bgrTexture, TEXTURE_WRAP_REPEAT ) -- End of calculator definition. local calculator = nil local fileExplorer = nil local showButton = nil function initGui() showButton = Gui.element:new( { bounds = Rect:new( 0, 0, 96, 32 ), drawBounds = true, onClicked = function() calculator:setVisible( true ) fileExplorer:setVisible( true ) end, onMouseOver = function( self ) self.color = Color:new( LIGHTGRAY ) end, notMouseOver = function( self ) self.color = Color:new( GRAY ) end, } ) showButton:add( Gui.text:new( { text = "Show", VAling = Gui.ALING.CENTER, HAling = Gui.ALING.CENTER } ) ) calculator = Calculator:new( Vec2:new( 32, 96 ) ) fileExplorer = FileExplorer:new( Vec2:new( 280, 96 ) ) end function init() local monitor = 0 local mPos = RL_GetMonitorPosition( monitor ) local mSize = RL_GetMonitorSize( monitor ) winSize = RL_GetWindowSize() RL_SetWindowTitle( "ReiLuaGui examples" ) RL_SetWindowState( FLAG_WINDOW_RESIZABLE ) RL_SetWindowState( FLAG_VSYNC_HINT ) RL_SetWindowSize( winSize ) RL_SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } ) initGui() end function process( delta ) Gui.process( Vec2:new( RL_GetMousePosition() ) ) end function draw() RL_ClearBackground( RAYWHITE ) Gui.draw() end