local windowOpen = true local toggled = false local checkbox = false local textBoxText = "Edit" local textBoxActive = false local spinnerValue = 3 local spinnerActive = false local spinnerValueRange = { 0, 10 } local sliderValue = 5.0 local sliderValueRange = { 0.0, 10.0 } local scrollbarValue = 0.0 local dropdownValue = 0 local dropdownActive = false local index = 0 local listView = { item = 0, scroll = 0 } local listViewEx = { item = 0, scroll = 0, focus = 0 } local messageBox = { buttonIndex = -1 } local textInputBox = { buttonIndex = 0, text = "", secretViewActive = 1 } local colorPicker = { color = { 255, 255, 255 } } local colorPanel = { color = { 255, 255, 255 }, alpha = 1.0, hue = 1.0, oldHue = 1.0 } local comboBoxActive = 0 function RL.init() local monitor = 0 local mPos = RL.GetMonitorPosition( monitor ) local mSize = RL.GetMonitorSize( monitor ) local winSize = { 1920, 1080 } RL.GuiSetFont( RL.GetFontDefault() ) RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE ) RL.SetWindowState( RL.FLAG_VSYNC_HINT ) RL.SetWindowSize( winSize ) RL.SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } ) end function RL.draw() RL.ClearBackground( { 50, 20, 75 } ) -- RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 10 ) if RL.GuiButton( { 112, 16, 96, 32 }, RL.GuiIconText( 113, "Exit" ) ) then RL.CloseWindow() end -- RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 20 ) RL.GuiButton( { 112, 64, 96, 32 }, RL.GuiIconText( 113, "Cat" ) ) -- RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 10 ) if windowOpen and RL.GuiWindowBox( { 300, 16, 200, 320 }, "Window" ) then windowOpen = false end RL.GuiPanel( { 60, 260, 100, 100 }, "Panel" ) toggled = RL.GuiToggle( { 200, 260, 64, 32 }, "Toggle", toggled ) index = RL.GuiToggleGroup( { 520, 30, 64, 32 }, "Cat\nDog\nMonkey", index ) checkbox = RL.GuiCheckBox( { 200, 300, 16, 16 }, "CheckBox", checkbox ) local textBoxToggle = false textBoxToggle, textBoxText = RL.GuiTextBox( { 32, 400, 120, 32 }, textBoxText, 32, textBoxActive ) -- textBoxToggle, textBoxText = RL.GuiTextBoxMulti( { 32, 400, 120, 64 }, textBoxText, 120, textBoxActive ) if textBoxToggle then textBoxActive = not textBoxActive end local spinnerToggle = false spinnerToggle, spinnerValue = RL.GuiSpinner( { 64, 450, 96, 32 }, "Value", spinnerValue, spinnerValueRange[1], spinnerValueRange[2], spinnerActive ) -- spinnerToggle, spinnerValue = RL.GuiValueBox( { 64, 450, 96, 32 }, "Value", spinnerValue, spinnerValueRange[1], spinnerValueRange[2], spinnerActive ) if spinnerToggle then spinnerActive = not spinnerActive end sliderValue = RL.GuiSliderBar( { 64, 510, 96, 32 }, "min", "max", sliderValue, sliderValueRange[1], sliderValueRange[2] ) scrollbarValue = RL.GuiScrollBar( { 64, 550, 130, 32 }, scrollbarValue, 0, 10 ) local dropdownToggle = false dropdownToggle, dropdownValue = RL.GuiDropdownBox( { 2, 2, 96, 16 }, "Cat\nDog\nMonkey", dropdownValue, dropdownActive ) if dropdownToggle then dropdownActive = not dropdownActive end listView.item, listView.scroll = RL.GuiListView( { 200, 400, 200, 200 }, "Cat\nElefant\nSquirrel", listView.scroll, listView.item ) messageBox.buttonIndex = RL.GuiMessageBox( { 420, 400, 200, 100 }, "Message", "Are you sure about this?", "Yes\nNo" ) if 0 <= messageBox.buttonIndex then print( "messageBox.buttonIndex", messageBox.buttonIndex ) end textInputBox.buttonIndex, textInputBox.text, textInputBox.secretViewActive = RL.GuiTextInputBox( { 420, 510, 300, 150 }, "Input Box", "Put text here", "Button", textInputBox.text, 200, textInputBox.secretViewActive ) if 0 <= textInputBox.buttonIndex then print( "textInputBox.buttonIndex", textInputBox.buttonIndex ) end colorPicker.color = RL.GuiColorPicker( { 620, 20, 150, 150 }, "Color Picker", colorPicker.color ) colorPanel.color = RL.GuiColorPanel( { 820, 20, 150, 150 }, "Color Panel", colorPanel.color ) colorPanel.alpha = RL.GuiColorBarAlpha( { 820, 180, 150, 20 }, "Color alpha", colorPanel.alpha ) colorPanel.hue = RL.GuiColorBarHue( { 980, 20, 20, 150 }, "Color hue", colorPanel.hue ) if colorPanel.hue ~= colorPanel.oldHue then colorPanel.oldHue = colorPanel.hue colorPanel.color = RL.ColorFromHSV( colorPanel.hue, 1.0, 1.0 ) end RL.GuiDrawIcon( 121, { 6, 20 }, 2, RL.WHITE ) comboBoxActive = RL.GuiComboBox( { 5, 50, 80, 20 }, "One\nTwo\nThree", comboBoxActive ) end