local windowOpen = true local toggled = false local checkbox = false local textBoxText = "Edit" local textBoxActive = false local spinnerValue = 3 local spinnerActive = false local spinnerValueRange = { 0, 10 } local sliderValue = 5.0 local sliderValueRange = { 0.0, 10.0 } local dropdownValue = 0 local dropdownActive = false local index = 0 local listView = { item = 0, scroll = 0 } local textInputBox = { buttonIndex = 0, text = "", secretViewActive = false } local colorPicker = { color = { 255, 255, 255 } } local colorPanel = { color = { 255, 255, 255 }, alpha = 1.0, hue = 1.0, oldHue = 1.0 } local comboBoxActive = 0 local scrollPanel = { scroll = { 0, 0 }, view = { 0, 0, 320, 200 } } local guiTabBarActive = 0 local colorPickerHSV = { 0, 0, 0 } local colorPanelHSV = { 0, 0, 0 } function RL.init() local monitor = 0 local mPos = RL.GetMonitorPosition( monitor ) local mSize = RL.GetMonitorSize( monitor ) local winSize = { 1920, 1080 } RL.GuiSetFont( RL.GetFontDefault() ) RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE ) RL.SetWindowState( RL.FLAG_VSYNC_HINT ) RL.SetWindowSize( winSize ) RL.SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } ) end function RL.draw() RL.ClearBackground( { 50, 20, 75 } ) local result = 0 -- RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 10 ) if RL.GuiButton( { 112, 16, 96, 32 }, RL.GuiIconText( 113, "Exit" ) ) == 1 then RL.CloseWindow() end RL.GuiButton( { 112, 64, 96, 32 }, RL.GuiIconText( 100, "Cat" ) ) if windowOpen and RL.GuiWindowBox( { 300, 16, 200, 320 }, "Window" ) == 1 then windowOpen = false end RL.GuiPanel( { 60, 260, 100, 100 }, "Panel" ) _, toggled = RL.GuiToggle( { 200, 260, 64, 32 }, "Toggle", toggled ) _, index = RL.GuiToggleGroup( { 520, 30, 64, 32 }, "Cat\nDog\nMonkey", index ) _, checkbox = RL.GuiCheckBox( { 200, 300, 16, 16 }, "CheckBox", checkbox ) result, textBoxText = RL.GuiTextBox( { 32, 400, 120, 32 }, textBoxText, 32, textBoxActive ) if result == 1 then textBoxActive = not textBoxActive end result, spinnerValue = RL.GuiSpinner( { 64, 450, 96, 32 }, "Value", spinnerValue, spinnerValueRange[1], spinnerValueRange[2], spinnerActive ) if result == 1 then spinnerActive = not spinnerActive end _, sliderValue = RL.GuiSliderBar( { 64, 510, 96, 32 }, "min", "max", sliderValue, sliderValueRange[1], sliderValueRange[2] ) result, dropdownValue = RL.GuiDropdownBox( { 2, 2, 96, 16 }, "Cat\nDog\nMonkey", dropdownValue, dropdownActive ) if result == 1 then dropdownActive = not dropdownActive end _, listView.scroll, listView.item = RL.GuiListView( { 200, 400, 200, 200 }, "Cat;Elefant;Squirrel", listView.scroll, listView.item ) result = RL.GuiMessageBox( { 420, 400, 200, 100 }, "Message", "Are you sure about this?", "Yes;No" ) if 0 <= result then print( "messageBox.buttonIndex", result ) end result, textInputBox.text, textInputBox.secretViewActive = RL.GuiTextInputBox( { 420, 510, 300, 150 }, "Input Box", "Put text here", "Button", textInputBox.text, 200, textInputBox.secretViewActive ) if 0 <= result then print( "textInputBox.buttonIndex", result ) end _, colorPicker.color = RL.GuiColorPicker( { 620, 20, 150, 150 }, "Color Picker", colorPicker.color ) _, colorPanel.color = RL.GuiColorPanel( { 820, 20, 150, 150 }, "Color Panel", colorPanel.color ) _, colorPanel.alpha = RL.GuiColorBarAlpha( { 820, 180, 150, 20 }, "Color alpha", colorPanel.alpha ) _, colorPanel.hue = RL.GuiColorBarHue( { 980, 20, 20, 150 }, "Color hue", colorPanel.hue ) if colorPanel.hue ~= colorPanel.oldHue then colorPanel.oldHue = colorPanel.hue colorPanel.color = RL.ColorFromHSV( colorPanel.hue, 1.0, 1.0 ) end RL.GuiDrawIcon( 121, { 6, 80 }, 2, RL.BLACK ) _, comboBoxActive = RL.GuiComboBox( { 5, 150, 80, 20 }, "One;Two;Three", comboBoxActive ) result, scrollPanel.scroll, scrollPanel.view = RL.GuiScrollPanel( { 64, 640, 320, 200 }, "Scroll panel", { 0, 0, 640, 400 }, scrollPanel.scroll, scrollPanel.view ) _, guiTabBarActive = RL.GuiTabBar( { 420, 680, 320, 32 }, RL.GuiIconText( 13, "Play" )..";"..RL.GuiIconText( 12, "Cat.png" )..";"..RL.GuiIconText( 16, "Files" ), guiTabBarActive ) _, colorPickerHSV = RL.GuiColorPickerHSV( { 1024, 20, 150, 150 }, "GuiColorPuckerHSV", colorPickerHSV ) _, colorPanelHSV = RL.GuiColorPanelHSV( { 1230, 20, 150, 150 }, "GuiColorPuckerHSV", colorPanelHSV ) end