#pragma once /* Sounds. */ int laudioLoadSound( lua_State *L ); int laudioPlaySoundMulti( lua_State *L ); int laudioSetSoundVolume( lua_State *L ); int laudioSetSoundPitch( lua_State *L ); int laudioUnloadSound( lua_State *L ); /* Music. */ int laudioLoadMusicStream( lua_State *L ); int laudioPlayMusicStream( lua_State *L ); int laudioStopMusicStream( lua_State *L ); int laudioPauseMusicStream( lua_State *L ); int laudioResumeMusicStream( lua_State *L ); int laudioIsMusicStreamPlaying( lua_State *L ); int laudioSetMusicVolume( lua_State *L );