@echo off REM ReiLua Development Build Script REM Run this from w64devkit shell or CMD with MinGW in PATH echo ================================ echo ReiLua - Development Build echo ================================ echo. REM Get script directory and navigate to project root cd /d "%~dp0.." REM Create and navigate to build directory if not exist "build" mkdir build cd build if errorlevel 1 ( echo ERROR: Cannot access build directory exit /b 1 ) REM ALWAYS clean build folder for fresh build echo Cleaning build directory for fresh build... del /Q /S * >nul 2>&1 for /d %%p in (*) do rmdir "%%p" /s /q >nul 2>&1 echo * Build directory cleaned echo. REM Configure echo Configuring CMake for development... cmake -G "MinGW Makefiles" .. if errorlevel 1 ( echo. echo ERROR: CMake configuration failed! pause exit /b 1 ) REM Build echo. echo Building ReiLua... mingw32-make if errorlevel 1 ( echo. echo ERROR: Build failed! pause exit /b 1 ) echo. echo ================================ echo Build Complete! echo ================================ echo. echo Development build created successfully! echo. echo To run your game: echo cd \path\to\your\game echo \path\to\ReiLua\build\ReiLua.exe echo. echo To run with console logging: echo \path\to\ReiLua\build\ReiLua.exe --log echo. echo Features: echo - Lua files load from file system echo - Assets load from file system echo - Fast iteration - edit and reload echo. pause