#!/bin/bash # ReiLua Development Build Script # Run this from w64devkit shell echo "================================" echo "ReiLua - Development Build" echo "================================" echo "" # Get the script directory and navigate to project root SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" cd "$SCRIPT_DIR/.." || exit 1 # Create and navigate to build directory mkdir -p build cd build || exit 1 # Clean old embedded files (important for dev builds!) echo "Cleaning old embedded files..." rm -f embedded_main.h embedded_assets.h # Warn about Lua files in build directory LUA_COUNT=$(ls *.lua 2>/dev/null | wc -l) if [ "$LUA_COUNT" -gt 0 ]; then echo "" echo "WARNING: Found Lua files in build directory!" echo "Development builds should load from file system, not embed." echo "" ls -1 *.lua echo "" read -p "Remove these files from build directory? (Y/n): " -n 1 -r echo "" if [[ ! $REPLY =~ ^[Nn]$ ]]; then rm -f *.lua echo "Lua files removed." fi echo "" fi # Warn about assets folder in build directory if [ -d "assets" ]; then echo "" echo "WARNING: Found assets folder in build directory!" echo "Development builds should load from file system, not embed." echo "" read -p "Remove assets folder from build directory? (Y/n): " -n 1 -r echo "" if [[ ! $REPLY =~ ^[Nn]$ ]]; then rm -rf assets echo "Assets folder removed." fi echo "" fi # Clean old configuration if requested if [ "$1" == "clean" ]; then echo "Cleaning build directory..." rm -rf CMakeCache.txt CMakeFiles/ *.o *.a echo "Clean complete!" echo "" fi # Configure with MinGW echo "Configuring CMake for development..." cmake -G "MinGW Makefiles" .. if [ $? -ne 0 ]; then echo "" echo "ERROR: CMake configuration failed!" exit 1 fi echo "" echo "Building ReiLua..." make if [ $? -ne 0 ]; then echo "" echo "ERROR: Build failed!" exit 1 fi echo "" echo "================================" echo "Build Complete!" echo "================================" echo "" echo "Development build created successfully!" echo "" echo "To run your game:" echo " cd /path/to/your/game" echo " /path/to/ReiLua/build/ReiLua.exe" echo "" echo "To run with console logging:" echo " /path/to/ReiLua/build/ReiLua.exe --log" echo "" echo "Features:" echo " - Lua files load from file system" echo " - Assets load from file system" echo " - Fast iteration - edit and reload" echo ""