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-rw-r--r--assets/fonts/C800.ttfbin0 -> 10004 bytes
-rw-r--r--assets/fonts/Lazer84.ttfbin0 -> 36776 bytes
-rw-r--r--assets/images/tileset.pngbin3048 -> 3024 bytes
-rw-r--r--assets/maps/level1.lua142
-rw-r--r--core/constants.lua2
-rw-r--r--core/map.lua3
-rw-r--r--core/notifications.lua43
-rw-r--r--scenes/level1_scene.lua2
-rw-r--r--scenes/menu_scene.lua33
9 files changed, 126 insertions, 99 deletions
diff --git a/assets/fonts/C800.ttf b/assets/fonts/C800.ttf
new file mode 100644
index 0000000..e57f558
--- /dev/null
+++ b/assets/fonts/C800.ttf
Binary files differ
diff --git a/assets/fonts/Lazer84.ttf b/assets/fonts/Lazer84.ttf
new file mode 100644
index 0000000..369779c
--- /dev/null
+++ b/assets/fonts/Lazer84.ttf
Binary files differ
diff --git a/assets/images/tileset.png b/assets/images/tileset.png
index ed35eff..cd90a99 100644
--- a/assets/images/tileset.png
+++ b/assets/images/tileset.png
Binary files differ
diff --git a/assets/maps/level1.lua b/assets/maps/level1.lua
index 1e32139..423becc 100644
--- a/assets/maps/level1.lua
+++ b/assets/maps/level1.lua
@@ -9,7 +9,7 @@ return {
tilewidth = 16,
tileheight = 16,
nextlayerid = 7,
- nextobjectid = 30,
+ nextobjectid = 32,
properties = {},
tilesets = {
{
@@ -135,7 +135,7 @@ return {
6, 7, 6, 6, 195, 197, 0, 6, 6, 6, 8, 8, 8, 8, 7, 7, 195, 197, 0, 8, 8, 7, 7, 7, 7, 7, 7, 8, 0, 8, 0, 6,
6, 6, 0, 0, 195, 197, 8, 7, 7, 8, 8, 8, 8, 7, 0, 7, 195, 197, 8, 8, 8, 8, 8, 8, 8, 7, 7, 7, 8, 8, 0, 6,
6, 6, 6, 0, 195, 197, 8, 8, 7, 7, 7, 7, 7, 7, 7, 7, 195, 197, 0, 8, 8, 8, 8, 8, 7, 8, 8, 8, 8, 8, 0, 6,
- 6, 6, 6, 6, 195, 193, 165, 0, 8, 8, 7, 7, 7, 7, 7, 0, 195, 197, 7, 7, 8, 8, 8, 8, 8, 8, 8, 7, 8, 0, 7, 6,
+ 6, 6, 6, 7, 195, 193, 165, 0, 8, 8, 7, 7, 7, 7, 7, 0, 195, 197, 7, 7, 8, 8, 8, 8, 8, 8, 8, 7, 8, 0, 7, 6,
6, 6, 6, 6, 227, 162, 197, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 197, 8, 7, 7, 8, 8, 8, 8, 8, 7, 7, 8, 7, 7, 6,
6, 6, 7, 0, 0, 195, 193, 164, 164, 164, 164, 164, 164, 164, 164, 164, 194, 197, 8, 7, 7, 8, 8, 8, 8, 8, 8, 7, 7, 7, 7, 6,
6, 6, 7, 7, 7, 227, 228, 228, 228, 228, 162, 161, 228, 228, 228, 228, 228, 229, 7, 7, 8, 7, 8, 8, 0, 7, 0, 8, 8, 7, 0, 6,
@@ -212,6 +212,57 @@ return {
}
},
{
+ type = "tilelayer",
+ x = 0,
+ y = 0,
+ width = 32,
+ height = 32,
+ id = 3,
+ name = "foreground",
+ visible = true,
+ opacity = 1,
+ offsetx = 0,
+ offsety = 0,
+ parallaxx = 1,
+ parallaxy = 1,
+ properties = {},
+ encoding = "lua",
+ data = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 97, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 129, 130, 0, 0, 0, 0, 33, 34, 0, 0, 0, 3, 132, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 33, 34, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+ }
+ },
+ {
type = "objectgroup",
draworder = "topdown",
id = 2,
@@ -254,14 +305,14 @@ return {
}
},
{
- id = 26,
+ id = 27,
name = "potion",
type = "interactive",
shape = "rectangle",
- x = 208.5,
- y = 80.75,
- width = 15,
- height = 15.25,
+ x = 179.969,
+ y = 117,
+ width = 8.04438,
+ height = 11,
rotation = 0,
visible = true,
properties = {
@@ -270,14 +321,14 @@ return {
}
},
{
- id = 27,
+ id = 30,
name = "potion",
type = "interactive",
shape = "rectangle",
- x = 176.5,
- y = 112.25,
- width = 15,
- height = 16,
+ x = 211.917,
+ y = 85.0417,
+ width = 8.04438,
+ height = 11,
rotation = 0,
visible = true,
properties = {
@@ -286,14 +337,14 @@ return {
}
},
{
- id = 28,
+ id = 31,
name = "potion",
type = "interactive",
shape = "rectangle",
- x = 224,
- y = 112.25,
- width = 15.75,
- height = 15.25,
+ x = 227.943,
+ y = 116.965,
+ width = 8.04438,
+ height = 11,
rotation = 0,
visible = true,
properties = {
@@ -399,10 +450,10 @@ return {
name = "",
type = "",
shape = "rectangle",
- x = 64,
+ x = 66.25,
y = 48,
- width = 32,
- height = 16,
+ width = 27.25,
+ height = 9.6875,
rotation = 0,
visible = true,
properties = {}
@@ -447,57 +498,6 @@ return {
properties = {}
}
}
- },
- {
- type = "tilelayer",
- x = 0,
- y = 0,
- width = 32,
- height = 32,
- id = 3,
- name = "foreground",
- visible = true,
- opacity = 1,
- offsetx = 0,
- offsety = 0,
- parallaxx = 1,
- parallaxy = 1,
- properties = {},
- encoding = "lua",
- data = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 97, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 129, 130, 0, 0, 0, 0, 33, 34, 0, 0, 0, 3, 132, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 33, 34, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 65, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- }
}
}
}
diff --git a/core/constants.lua b/core/constants.lua
index 5284e6d..7077f1f 100644
--- a/core/constants.lua
+++ b/core/constants.lua
@@ -2,6 +2,8 @@ constants = {}
constants.resetBgColor = {0.15, 0.15, 0.15}
constants.resetFgColor = {1, 1, 1}
+constants.defaultFontSize = 12
+constants.defaultFont = love.graphics.newFont('assets/fonts/C800.ttf', constants.defaultFontSize)
function constants:resetColors()
love.graphics.setColor(constants.resetFgColor)
diff --git a/core/map.lua b/core/map.lua
index acbdc4a..280057a 100644
--- a/core/map.lua
+++ b/core/map.lua
@@ -5,7 +5,6 @@ Moonshine = require("libs.moonshine")
Camera = require("libs.hump.camera")
Windfield = require("libs.windfield")
require("libs.tserial")
-print(TSerial)
require("core.notifications")
local zoomFactor = 2
@@ -146,7 +145,7 @@ function Map:draw()
drawMapLayer("decorations")
love.graphics.draw(player.sprite, player.x, player.y)
drawMapLayer("foreground")
- _gameWorld:draw()
+ -- _gameWorld:draw() -- Debug Collision Draw
camera:detach()
notifications:draw()
end)
diff --git a/core/notifications.lua b/core/notifications.lua
index 05950f2..ec0a1e1 100644
--- a/core/notifications.lua
+++ b/core/notifications.lua
@@ -1,31 +1,48 @@
Class = require("libs.hump.class")
Timer = require("libs.hump.timer")
+require("core.constants")
Notifications = Class {
init = function(self, zoomFactor)
- color = {1, 0, 0, 1}
- local windowWidth, windowHeight = love.graphics.getDimensions()
+ windowWidth, windowHeight = love.graphics.getDimensions()
end,
- _message={}
+ messages={}
}
function Notifications:update(dt)
- Timer.update(dt)
+ for i,obj in pairs(self.messages) do
+ if obj.timer then
+ obj.timer:update(dt)
+ end
+ end
end
function Notifications:draw()
- if self._message then
- love.graphics.setColor(color)
- love.graphics.print(self._message, 10, wind)
+ love.graphics.setFont(constants.defaultFont)
+ local defaultY = windowHeight - 20
+ for i,obj in pairs(self.messages) do
+ love.graphics.setColor(obj.color)
+ love.graphics.print(obj.message, 10, defaultY)
+ defaultY = defaultY - 15
end
end
function Notifications:send(message)
- self._message = message
- color = {1, 0, 0, 1}
- if Timer then
- Timer.clear()
- end
- Timer.tween(5, color, {0, 0, 0, 0}, 'linear')
+ local messageItem={
+ message=message,
+ color={1, 0, 0, 1},
+ timer=nil
+ }
+ table.insert(self.messages, messageItem)
+ for i,obj in pairs(self.messages) do
+ if obj.timer==nil then
+ obj.timer = Timer.new()
+ obj.timer:tween(5, obj.color, {0, 0, 0, 0}, 'linear', function()
+ obj.timer:clear()
+ obj.timer = nil
+ table.remove(self.messages, 1)
+ end)
+ end
+ end
end
return Notifications \ No newline at end of file
diff --git a/scenes/level1_scene.lua b/scenes/level1_scene.lua
index e5f4ec0..fb1ee0a 100644
--- a/scenes/level1_scene.lua
+++ b/scenes/level1_scene.lua
@@ -35,7 +35,7 @@ end
function printMessage()
- print('Hello')
+ -- print('Hello')
end
return level1 \ No newline at end of file
diff --git a/scenes/menu_scene.lua b/scenes/menu_scene.lua
index 13bf8fd..8fd1587 100644
--- a/scenes/menu_scene.lua
+++ b/scenes/menu_scene.lua
@@ -7,16 +7,21 @@ require("core.constants")
-- scenes
require("scenes.level1_scene");
-local titleFontSize = 25
+local titleFontSize1 = 35
+local titleFontSize2 = 40
local msgFontSize = 15
-local defaultFontFactor = 8
+local defaultFontFactor = 10.30
local windowWidth = love.graphics.getWidth()
local windowHeight = love.graphics.getHeight()
function menu:init()
- titleFont = love.graphics.newFont('assets/fonts/minecraftia.ttf', titleFontSize)
- startMsgFont = love.graphics.newFont('assets/fonts/minecraftia.ttf', msgFontSize)
+ titleFont1 = love.graphics.newFont('assets/fonts/C800.ttf', titleFontSize1)
+ titleFont2 = love.graphics.newFont('assets/fonts/Lazer84.ttf', titleFontSize2)
+ startMsgFont = love.graphics.newFont('assets/fonts/C800.ttf', msgFontSize)
music = love.audio.newSource("assets/music/Stevia Sphere - Drum machine dreams.ogg", "stream")
+ titleText1 = love.graphics.newText(titleFont1, "Enemy is in Another")
+ titleText2 = love.graphics.newText(titleFont2, "Dungeon")
+ msgText = love.graphics.newText(startMsgFont, "Press X to START")
effect = Moonshine(windowWidth, windowHeight, Moonshine.effects.crt)
.chain(Moonshine.effects.vignette)
.chain(Moonshine.effects.scanlines)
@@ -27,16 +32,17 @@ function menu:init()
effect.chromasep.radius = 2
music:setLooping(true)
- msgFontColor = {0, 0, 0}
- titleFontColor = {1, 1, 1}
+ msgFontColor = {0, 0, 0, 0}
+ titleFontColor1 = {1, 1, 1}
+ titleFontColor2 = {1, 0, 0}
starfield = generateStarfield()
fadeIn = function()
- Timer.tween(0.5, msgFontColor, {1, 1, 1}, 'linear', fadeOut)
+ Timer.tween(0.5, msgFontColor, {1, 1, 1, 1}, 'linear', fadeOut)
end
fadeOut = function()
- Timer.tween(0.5, msgFontColor, {0, 0, 0}, 'linear', fadeIn)
+ Timer.tween(0.5, msgFontColor, {0, 0, 0, 0}, 'linear', fadeIn)
end
fadeIn()
@@ -59,14 +65,17 @@ end
function menu:draw()
effect(function()
- love.graphics.setFont(titleFont)
- love.graphics.setColor(titleFontColor)
+ love.graphics.setFont(titleFont1)
+ love.graphics.setColor(titleFontColor1)
love.graphics.draw(starfield, love.graphics.getWidth() * 0.5, love.graphics.getHeight() * 0.5)
- love.graphics.print("Enemy is in Another Dungeon",(windowWidth * 0.5) - (titleFontSize * defaultFontFactor), (windowHeight * 0.5) - 50)
+ love.graphics.draw(titleText1,(windowWidth * 0.5) - (titleText1:getWidth() * 0.5), (windowHeight * 0.5) - 50)
+ love.graphics.setColor(titleFontColor2)
+ love.graphics.setFont(titleFont2)
+ love.graphics.draw(titleText2,(windowWidth * 0.5) - (titleText2:getWidth() * 0.5), (windowHeight * 0.5) + 2, -0.17)
love.graphics.setFont(startMsgFont)
love.graphics.setColor(msgFontColor)
- love.graphics.print("Press X to START", (windowWidth * 0.5) - (msgFontSize * (defaultFontFactor/1.5)), windowHeight - 50)
+ love.graphics.draw(msgText, (windowWidth * 0.5) - (msgText:getWidth() * 0.5), windowHeight - 50)
end)
end