diff options
Diffstat (limited to 'scenes')
-rw-r--r-- | scenes/level1_scene.lua | 2 | ||||
-rw-r--r-- | scenes/menu_scene.lua | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/scenes/level1_scene.lua b/scenes/level1_scene.lua index c7ad856..58fb639 100644 --- a/scenes/level1_scene.lua +++ b/scenes/level1_scene.lua @@ -9,7 +9,7 @@ function level1:init() constants.resetColors() screenShake = ScreenShaker() ambience = Ambience({"atmosphere1","thunder"}) - map = Map("level1") + map = Map("level1", false) end function level1:enter(previous) diff --git a/scenes/menu_scene.lua b/scenes/menu_scene.lua index 085162c..e90b805 100644 --- a/scenes/menu_scene.lua +++ b/scenes/menu_scene.lua @@ -19,7 +19,7 @@ function menu:init() titleFont2 = love.graphics.newFont('assets/fonts/Lazer84.ttf', titleFontSize2) startMsgFont = love.graphics.newFont('assets/fonts/C800.ttf', msgFontSize) music = love.audio.newSource("assets/music/Stevia Sphere - Drum machine dreams.ogg", "stream") - titleText1 = love.graphics.newText(titleFont1, "Enemy is in Another") + titleText1 = love.graphics.newText(titleFont1, "Your Enemy is in Another") titleText2 = love.graphics.newText(titleFont2, "Dungeon") msgText = love.graphics.newText(startMsgFont, "Press X to START") effect = Moonshine(windowWidth, windowHeight, Moonshine.effects.crt) |