diff options
Diffstat (limited to '.themes/Otis/metacity-1')
61 files changed, 4576 insertions, 0 deletions
| diff --git a/.themes/Otis/metacity-1/close.png b/.themes/Otis/metacity-1/close.pngBinary files differ new file mode 100644 index 000000000..9a484d392 --- /dev/null +++ b/.themes/Otis/metacity-1/close.png diff --git a/.themes/Otis/metacity-1/close_focused.png b/.themes/Otis/metacity-1/close_focused.pngBinary files differ new file mode 100644 index 000000000..9a484d392 --- /dev/null +++ b/.themes/Otis/metacity-1/close_focused.png diff --git a/.themes/Otis/metacity-1/close_focused_normal.png b/.themes/Otis/metacity-1/close_focused_normal.pngBinary files differ new file mode 100644 index 000000000..9a484d392 --- /dev/null +++ b/.themes/Otis/metacity-1/close_focused_normal.png diff --git a/.themes/Otis/metacity-1/close_focused_prelight.png b/.themes/Otis/metacity-1/close_focused_prelight.pngBinary files differ new file mode 100644 index 000000000..138601a28 --- /dev/null +++ b/.themes/Otis/metacity-1/close_focused_prelight.png diff --git a/.themes/Otis/metacity-1/close_focused_pressed.png b/.themes/Otis/metacity-1/close_focused_pressed.pngBinary files differ new file mode 100644 index 000000000..623a43b60 --- /dev/null +++ b/.themes/Otis/metacity-1/close_focused_pressed.png diff --git a/.themes/Otis/metacity-1/close_unfocused.png b/.themes/Otis/metacity-1/close_unfocused.pngBinary files differ new file mode 100644 index 000000000..9278df618 --- /dev/null +++ b/.themes/Otis/metacity-1/close_unfocused.png diff --git a/.themes/Otis/metacity-1/close_unfocused_prelight.png b/.themes/Otis/metacity-1/close_unfocused_prelight.pngBinary files differ new file mode 100644 index 000000000..3ab3cbdeb --- /dev/null +++ b/.themes/Otis/metacity-1/close_unfocused_prelight.png diff --git a/.themes/Otis/metacity-1/close_unfocused_pressed.png b/.themes/Otis/metacity-1/close_unfocused_pressed.pngBinary files differ new file mode 100644 index 000000000..623a43b60 --- /dev/null +++ b/.themes/Otis/metacity-1/close_unfocused_pressed.png diff --git a/.themes/Otis/metacity-1/maximize.png b/.themes/Otis/metacity-1/maximize.pngBinary files differ new file mode 100644 index 000000000..6c380d46c --- /dev/null +++ b/.themes/Otis/metacity-1/maximize.png diff --git a/.themes/Otis/metacity-1/maximize_focused.png b/.themes/Otis/metacity-1/maximize_focused.pngBinary files differ new file mode 100644 index 000000000..6c380d46c --- /dev/null +++ b/.themes/Otis/metacity-1/maximize_focused.png diff --git a/.themes/Otis/metacity-1/maximize_focused_normal.png b/.themes/Otis/metacity-1/maximize_focused_normal.pngBinary files differ new file mode 100644 index 000000000..6c380d46c --- /dev/null +++ b/.themes/Otis/metacity-1/maximize_focused_normal.png diff --git a/.themes/Otis/metacity-1/maximize_focused_prelight.png b/.themes/Otis/metacity-1/maximize_focused_prelight.pngBinary files differ new file mode 100644 index 000000000..6c78be2e9 --- /dev/null +++ b/.themes/Otis/metacity-1/maximize_focused_prelight.png diff --git a/.themes/Otis/metacity-1/maximize_focused_pressed.png b/.themes/Otis/metacity-1/maximize_focused_pressed.pngBinary files differ new file mode 100644 index 000000000..6c78be2e9 --- /dev/null +++ b/.themes/Otis/metacity-1/maximize_focused_pressed.png diff --git a/.themes/Otis/metacity-1/maximize_unfocused.png b/.themes/Otis/metacity-1/maximize_unfocused.pngBinary files differ new file mode 100644 index 000000000..8feb53fc4 --- /dev/null +++ b/.themes/Otis/metacity-1/maximize_unfocused.png diff --git a/.themes/Otis/metacity-1/maximize_unfocused_prelight.png b/.themes/Otis/metacity-1/maximize_unfocused_prelight.pngBinary files differ new file mode 100644 index 000000000..6c78be2e9 --- /dev/null +++ b/.themes/Otis/metacity-1/maximize_unfocused_prelight.png diff --git a/.themes/Otis/metacity-1/maximize_unfocused_pressed.png b/.themes/Otis/metacity-1/maximize_unfocused_pressed.pngBinary files differ new file mode 100644 index 000000000..6c78be2e9 --- /dev/null +++ b/.themes/Otis/metacity-1/maximize_unfocused_pressed.png diff --git a/.themes/Otis/metacity-1/menu.png b/.themes/Otis/metacity-1/menu.pngBinary files differ new file mode 100644 index 000000000..591572ebd --- /dev/null +++ b/.themes/Otis/metacity-1/menu.png diff --git a/.themes/Otis/metacity-1/menu_focused.png b/.themes/Otis/metacity-1/menu_focused.pngBinary files differ new file mode 100644 index 000000000..591572ebd --- /dev/null +++ b/.themes/Otis/metacity-1/menu_focused.png diff --git a/.themes/Otis/metacity-1/menu_focused_normal.png b/.themes/Otis/metacity-1/menu_focused_normal.pngBinary files differ new file mode 100644 index 000000000..591572ebd --- /dev/null +++ b/.themes/Otis/metacity-1/menu_focused_normal.png diff --git a/.themes/Otis/metacity-1/menu_focused_prelight.png b/.themes/Otis/metacity-1/menu_focused_prelight.pngBinary files differ new file mode 100644 index 000000000..f00f6c494 --- /dev/null +++ b/.themes/Otis/metacity-1/menu_focused_prelight.png diff --git a/.themes/Otis/metacity-1/menu_focused_pressed.png b/.themes/Otis/metacity-1/menu_focused_pressed.pngBinary files differ new file mode 100644 index 000000000..85af81e23 --- /dev/null +++ b/.themes/Otis/metacity-1/menu_focused_pressed.png diff --git a/.themes/Otis/metacity-1/menu_unfocused.png b/.themes/Otis/metacity-1/menu_unfocused.pngBinary files differ new file mode 100644 index 000000000..e68d57720 --- /dev/null +++ b/.themes/Otis/metacity-1/menu_unfocused.png diff --git a/.themes/Otis/metacity-1/menu_unfocused_prelight.png b/.themes/Otis/metacity-1/menu_unfocused_prelight.pngBinary files differ new file mode 100644 index 000000000..591572ebd --- /dev/null +++ b/.themes/Otis/metacity-1/menu_unfocused_prelight.png diff --git a/.themes/Otis/metacity-1/menu_unfocused_pressed.png b/.themes/Otis/metacity-1/menu_unfocused_pressed.pngBinary files differ new file mode 100644 index 000000000..85af81e23 --- /dev/null +++ b/.themes/Otis/metacity-1/menu_unfocused_pressed.png diff --git a/.themes/Otis/metacity-1/metacity-theme-1.xml b/.themes/Otis/metacity-1/metacity-theme-1.xml new file mode 100755 index 000000000..bac7900d9 --- /dev/null +++ b/.themes/Otis/metacity-1/metacity-theme-1.xml @@ -0,0 +1,1144 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> +	<name>Otis</name> +	<author>Eliver Lara <eliverlara@gmail></author> +	<copyright>ÂEliver Lara, 2022</copyright> +	<date>2022</date> +	<description>Otis Window Theme</description> +</info> + + +<!-- CONSTANTS --> +<constant name="C_titlebar" value="#202835" /> +<constant name="C_titlebar_unfocused" value="#202835" /> +<constant name="C_border_focused" value="#202835" /> +<constant name="C_border_unfocused" value="#202835" /> +<constant name="C_title_focused" value="#d8dee9" /> +<constant name="C_title_unfocused" value="#93979f" /> + +<constant name="C_wm_button_background" value="#fc2" /> +<constant name="C_wm_button_foreground" value="#283141" /> +<constant name="C_wm_button_unfocused" value="#e6e8eb" /> + +<constant name="C_close_button" value="#283141" /> +<constant name="C_maximize_button" value="#283141" /> +<constant name="C_restore_button" value="#283141" /> +<constant name="C_minimize_button" value="#283141" /> + +<!-- GEOMETRY --> + +<!-- Focused window --> +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> +	<distance name="left_width" value="1" /> +	<distance name="right_width" value="1" /> +	<distance name="bottom_height" value="3" /> +	<distance name="left_titlebar_edge" value="5" /> +	<distance name="right_titlebar_edge" value="5" /> +	<distance name="title_vertical_pad" value="4" /> +	<aspect_ratio name="button" value="1.0" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Unfocused window --> +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" > +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Maximized window --> +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Left tiled window --> +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="right_width" value="0" /> +</frame_geometry> + +<!-- Right tiled window --> +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="left_width" value="0" /> +</frame_geometry> + +<!-- Small window --> +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"  /> +</frame_geometry> + +<!-- Small unfocused window --> +<frame_geometry name="small_unfocused" parent="small"> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +</frame_geometry> + +<!-- No buttons --> +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<!-- Border --> +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > +	<distance name="left_width" value="1" /> +	<distance name="right_width" value="1" /> +	<distance name="bottom_height" value="1" /> +	<distance name="title_vertical_pad" value="1" /> +	<border name="title_border" left="10" right="10" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- Borderless --> +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="0" /> +	<border name="title_border" left="0" right="0" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Modal --> +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> +	<distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="title_vertical_pad" value="8"/> +	<distance name="bottom_height" value="1"/> +	<distance name="left_width" value="1"/> +	<distance name="right_width" value="1"/> +</frame_geometry> + + +<!-- TITLES --> + +<!-- Title alignment --> +<draw_ops name="title_focused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_unfocused" /> +</draw_ops> + +<!-- WINDOW DECORATIONS --> +<draw_ops name="entire_background_focused"> +	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> +	<rectangle color="C_titlebar" x="4" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> +	<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> +	<include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> +	<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> +	<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> +	<line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> +	<line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<!-- BUTTON ICONS --> +<!-- note: negative values in x or y causes gnome-shell to crash --> + +<!-- Close icon --> +<draw_ops name="close_focused"> +	<image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_prelight"> +	<image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_pressed"> +	<image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused"> +	<image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_prelight"> +	<image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_pressed"> +	<image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Maximize icon --> +<draw_ops name="maximize_focused"> +	<image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_prelight"> +	<image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_pressed"> +	<image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused"> +	<image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_prelight"> +	<image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_pressed"> +	<image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + +<!-- Unmaximize icon --> +<draw_ops name="unmaximize_focused"> +	<image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_prelight"> +	<image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_pressed"> +	<image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused"> +	<image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_prelight"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_pressed"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Minimize icon --> +<draw_ops name="minimize_focused"> +	<image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_prelight"> +	<image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_pressed"> +	<image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused"> +	<image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_prelight"> +	<image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_pressed"> +	<image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Menu icon --> +<draw_ops name="menu_focused"> +	<image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_prelight"> +	<image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_pressed"> +	<image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused"> +	<image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_prelight"> +	<image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_pressed"> +	<image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Shade icon --> +<draw_ops name="shade_focused"> +	<image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_prelight"> +	<image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_pressed"> +	<image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused"> +	<image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_prelight"> +	<image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_pressed"> +	<image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Unshade icon --> +<draw_ops name="unshade_focused"> +	<image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_prelight"> +	<image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_pressed"> +	<image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused"> +	<image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_prelight"> +	<image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_pressed"> +	<image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- FRAME STYLES --> +<frame_style name="normal_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_right_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_right_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_left_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_left_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- FRAME STYLE SETS --> +<frame_style_set name="normal_style_set"> +	<frame focus="yes" state="normal" resize="both" style="normal_focused" /> +	<frame focus="no" state="normal" resize="both" style="normal_unfocused" /> +	<frame focus="yes" state="maximized" style="normal_max_focused" /> +	<frame focus="no" state="maximized" style="normal_max_unfocused" /> +	<frame focus="yes" state="shaded" style="normal_focused" /> +	<frame focus="no" state="shaded" style="normal_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> +	<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="dialog_focused" /> +	<frame focus="no" state="shaded" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="modal_dialog_focused" /> +	<frame focus="no" state="shaded" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> +	<frame focus="yes" state="normal" resize="both" style="utility_focused" /> +	<frame focus="no" state="normal" resize="both" style="utility_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="utility_focused" /> +	<frame focus="no" state="shaded" style="utility_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="border_style_set"> +	<frame focus="yes" state="normal" resize="both" style="border_focused" /> +	<frame focus="no" state="normal" resize="both" style="border_unfocused" /> +	<frame focus="yes" state="maximized" style="borderless" /> +	<frame focus="no" state="maximized" style="borderless" /> +	<frame focus="yes" state="shaded" style="blank" /> +	<frame focus="no" state="shaded" style="blank" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<!-- WINDOWS --> +<window type="normal" style_set="normal_style_set" /> +<window type="dialog" style_set="dialog_style_set" /> +<window type="modal_dialog" style_set="modal_dialog_style_set" /> +<window type="menu" style_set="utility_style_set" /> +<window type="utility" style_set="utility_style_set" /> +<window type="border" style_set="border_style_set" /> + +</metacity_theme> diff --git a/.themes/Otis/metacity-1/metacity-theme-2.xml b/.themes/Otis/metacity-1/metacity-theme-2.xml new file mode 100755 index 000000000..bac7900d9 --- /dev/null +++ b/.themes/Otis/metacity-1/metacity-theme-2.xml @@ -0,0 +1,1144 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> +	<name>Otis</name> +	<author>Eliver Lara <eliverlara@gmail></author> +	<copyright>ÂEliver Lara, 2022</copyright> +	<date>2022</date> +	<description>Otis Window Theme</description> +</info> + + +<!-- CONSTANTS --> +<constant name="C_titlebar" value="#202835" /> +<constant name="C_titlebar_unfocused" value="#202835" /> +<constant name="C_border_focused" value="#202835" /> +<constant name="C_border_unfocused" value="#202835" /> +<constant name="C_title_focused" value="#d8dee9" /> +<constant name="C_title_unfocused" value="#93979f" /> + +<constant name="C_wm_button_background" value="#fc2" /> +<constant name="C_wm_button_foreground" value="#283141" /> +<constant name="C_wm_button_unfocused" value="#e6e8eb" /> + +<constant name="C_close_button" value="#283141" /> +<constant name="C_maximize_button" value="#283141" /> +<constant name="C_restore_button" value="#283141" /> +<constant name="C_minimize_button" value="#283141" /> + +<!-- GEOMETRY --> + +<!-- Focused window --> +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> +	<distance name="left_width" value="1" /> +	<distance name="right_width" value="1" /> +	<distance name="bottom_height" value="3" /> +	<distance name="left_titlebar_edge" value="5" /> +	<distance name="right_titlebar_edge" value="5" /> +	<distance name="title_vertical_pad" value="4" /> +	<aspect_ratio name="button" value="1.0" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Unfocused window --> +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" > +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Maximized window --> +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Left tiled window --> +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="right_width" value="0" /> +</frame_geometry> + +<!-- Right tiled window --> +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="left_width" value="0" /> +</frame_geometry> + +<!-- Small window --> +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"  /> +</frame_geometry> + +<!-- Small unfocused window --> +<frame_geometry name="small_unfocused" parent="small"> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +</frame_geometry> + +<!-- No buttons --> +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<!-- Border --> +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > +	<distance name="left_width" value="1" /> +	<distance name="right_width" value="1" /> +	<distance name="bottom_height" value="1" /> +	<distance name="title_vertical_pad" value="1" /> +	<border name="title_border" left="10" right="10" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- Borderless --> +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="0" /> +	<border name="title_border" left="0" right="0" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Modal --> +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> +	<distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="title_vertical_pad" value="8"/> +	<distance name="bottom_height" value="1"/> +	<distance name="left_width" value="1"/> +	<distance name="right_width" value="1"/> +</frame_geometry> + + +<!-- TITLES --> + +<!-- Title alignment --> +<draw_ops name="title_focused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_unfocused" /> +</draw_ops> + +<!-- WINDOW DECORATIONS --> +<draw_ops name="entire_background_focused"> +	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> +	<rectangle color="C_titlebar" x="4" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> +	<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> +	<include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> +	<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> +	<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> +	<line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> +	<line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<!-- BUTTON ICONS --> +<!-- note: negative values in x or y causes gnome-shell to crash --> + +<!-- Close icon --> +<draw_ops name="close_focused"> +	<image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_prelight"> +	<image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_pressed"> +	<image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused"> +	<image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_prelight"> +	<image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_pressed"> +	<image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Maximize icon --> +<draw_ops name="maximize_focused"> +	<image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_prelight"> +	<image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_pressed"> +	<image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused"> +	<image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_prelight"> +	<image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_pressed"> +	<image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + +<!-- Unmaximize icon --> +<draw_ops name="unmaximize_focused"> +	<image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_prelight"> +	<image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_pressed"> +	<image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused"> +	<image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_prelight"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_pressed"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Minimize icon --> +<draw_ops name="minimize_focused"> +	<image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_prelight"> +	<image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_pressed"> +	<image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused"> +	<image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_prelight"> +	<image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_pressed"> +	<image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Menu icon --> +<draw_ops name="menu_focused"> +	<image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_prelight"> +	<image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_pressed"> +	<image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused"> +	<image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_prelight"> +	<image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_pressed"> +	<image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Shade icon --> +<draw_ops name="shade_focused"> +	<image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_prelight"> +	<image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_pressed"> +	<image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused"> +	<image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_prelight"> +	<image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_pressed"> +	<image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Unshade icon --> +<draw_ops name="unshade_focused"> +	<image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_prelight"> +	<image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_pressed"> +	<image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused"> +	<image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_prelight"> +	<image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_pressed"> +	<image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- FRAME STYLES --> +<frame_style name="normal_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_right_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_right_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_left_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_left_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- FRAME STYLE SETS --> +<frame_style_set name="normal_style_set"> +	<frame focus="yes" state="normal" resize="both" style="normal_focused" /> +	<frame focus="no" state="normal" resize="both" style="normal_unfocused" /> +	<frame focus="yes" state="maximized" style="normal_max_focused" /> +	<frame focus="no" state="maximized" style="normal_max_unfocused" /> +	<frame focus="yes" state="shaded" style="normal_focused" /> +	<frame focus="no" state="shaded" style="normal_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> +	<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="dialog_focused" /> +	<frame focus="no" state="shaded" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="modal_dialog_focused" /> +	<frame focus="no" state="shaded" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> +	<frame focus="yes" state="normal" resize="both" style="utility_focused" /> +	<frame focus="no" state="normal" resize="both" style="utility_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="utility_focused" /> +	<frame focus="no" state="shaded" style="utility_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="border_style_set"> +	<frame focus="yes" state="normal" resize="both" style="border_focused" /> +	<frame focus="no" state="normal" resize="both" style="border_unfocused" /> +	<frame focus="yes" state="maximized" style="borderless" /> +	<frame focus="no" state="maximized" style="borderless" /> +	<frame focus="yes" state="shaded" style="blank" /> +	<frame focus="no" state="shaded" style="blank" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<!-- WINDOWS --> +<window type="normal" style_set="normal_style_set" /> +<window type="dialog" style_set="dialog_style_set" /> +<window type="modal_dialog" style_set="modal_dialog_style_set" /> +<window type="menu" style_set="utility_style_set" /> +<window type="utility" style_set="utility_style_set" /> +<window type="border" style_set="border_style_set" /> + +</metacity_theme> diff --git a/.themes/Otis/metacity-1/metacity-theme-3.xml b/.themes/Otis/metacity-1/metacity-theme-3.xml new file mode 100755 index 000000000..88c7eb491 --- /dev/null +++ b/.themes/Otis/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1144 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> +	<name>Otis</name> +	<author>Eliver Lara <eliverlara@gmail></author> +	<copyright>ÂEliver Lara, 2022</copyright> +	<date>2022</date> +	<description>Otis Window Theme</description> +</info> + + +<!-- CONSTANTS --> +<constant name="C_titlebar" value="#202835" /> +<constant name="C_titlebar_unfocused" value="#202835" /> +<constant name="C_border_focused" value="#202835" /> +<constant name="C_border_unfocused" value="#202835" /> +<constant name="C_title_focused" value="#d8dee9" /> +<constant name="C_title_unfocused" value="#93979f" /> + +<constant name="C_wm_button_background" value="#fc2" /> +<constant name="C_wm_button_foreground" value="#283141" /> +<constant name="C_wm_button_unfocused" value="#e6e8eb" /> + +<constant name="C_close_button" value="#283141" /> +<constant name="C_maximize_button" value="#283141" /> +<constant name="C_restore_button" value="#283141" /> +<constant name="C_minimize_button" value="#283141" /> + +<!-- GEOMETRY --> + +<!-- Focused window --> +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="left_titlebar_edge" value="5" /> +	<distance name="right_titlebar_edge" value="5" /> +	<distance name="title_vertical_pad" value="4" /> +	<aspect_ratio name="button" value="1.0" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Unfocused window --> +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" > +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Maximized window --> +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Left tiled window --> +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="right_width" value="0" /> +</frame_geometry> + +<!-- Right tiled window --> +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="left_width" value="0" /> +</frame_geometry> + +<!-- Small window --> +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"  /> +</frame_geometry> + +<!-- Small unfocused window --> +<frame_geometry name="small_unfocused" parent="small"> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +</frame_geometry> + +<!-- No buttons --> +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<!-- Border --> +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > +	<distance name="left_width" value="1" /> +	<distance name="right_width" value="1" /> +	<distance name="bottom_height" value="1" /> +	<distance name="title_vertical_pad" value="1" /> +	<border name="title_border" left="10" right="10" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- Borderless --> +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="0" /> +	<border name="title_border" left="0" right="0" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Modal --> +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> +	<distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="title_vertical_pad" value="8"/> +	<distance name="bottom_height" value="1"/> +	<distance name="left_width" value="1"/> +	<distance name="right_width" value="1"/> +</frame_geometry> + + +<!-- TITLES --> + +<!-- Title alignment --> +<draw_ops name="title_focused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_unfocused" /> +</draw_ops> + +<!-- WINDOW DECORATIONS --> +<draw_ops name="entire_background_focused"> +	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> +	<rectangle color="C_titlebar" x="4" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> +	<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> +	<include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> +	<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> +	<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> +	<line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> +	<line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<!-- BUTTON ICONS --> +<!-- note: negative values in x or y causes gnome-shell to crash --> + +<!-- Close icon --> +<draw_ops name="close_focused"> +	<image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_prelight"> +	<image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_pressed"> +	<image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused"> +	<image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_prelight"> +	<image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_pressed"> +	<image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Maximize icon --> +<draw_ops name="maximize_focused"> +	<image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_prelight"> +	<image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_pressed"> +	<image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused"> +	<image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_prelight"> +	<image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_pressed"> +	<image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + +<!-- Unmaximize icon --> +<draw_ops name="unmaximize_focused"> +	<image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_prelight"> +	<image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_pressed"> +	<image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused"> +	<image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_prelight"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_pressed"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Minimize icon --> +<draw_ops name="minimize_focused"> +	<image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_prelight"> +	<image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_pressed"> +	<image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused"> +	<image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_prelight"> +	<image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_pressed"> +	<image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Menu icon --> +<draw_ops name="menu_focused"> +	<image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_prelight"> +	<image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_pressed"> +	<image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused"> +	<image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_prelight"> +	<image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_pressed"> +	<image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Shade icon --> +<draw_ops name="shade_focused"> +	<image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_prelight"> +	<image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_pressed"> +	<image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused"> +	<image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_prelight"> +	<image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_pressed"> +	<image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Unshade icon --> +<draw_ops name="unshade_focused"> +	<image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_prelight"> +	<image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_pressed"> +	<image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused"> +	<image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_prelight"> +	<image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_pressed"> +	<image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- FRAME STYLES --> +<frame_style name="normal_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_right_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_right_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_left_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_left_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- FRAME STYLE SETS --> +<frame_style_set name="normal_style_set"> +	<frame focus="yes" state="normal" resize="both" style="normal_focused" /> +	<frame focus="no" state="normal" resize="both" style="normal_unfocused" /> +	<frame focus="yes" state="maximized" style="normal_max_focused" /> +	<frame focus="no" state="maximized" style="normal_max_unfocused" /> +	<frame focus="yes" state="shaded" style="normal_focused" /> +	<frame focus="no" state="shaded" style="normal_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> +	<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="dialog_focused" /> +	<frame focus="no" state="shaded" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="modal_dialog_focused" /> +	<frame focus="no" state="shaded" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> +	<frame focus="yes" state="normal" resize="both" style="utility_focused" /> +	<frame focus="no" state="normal" resize="both" style="utility_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="utility_focused" /> +	<frame focus="no" state="shaded" style="utility_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="border_style_set"> +	<frame focus="yes" state="normal" resize="both" style="border_focused" /> +	<frame focus="no" state="normal" resize="both" style="border_unfocused" /> +	<frame focus="yes" state="maximized" style="borderless" /> +	<frame focus="no" state="maximized" style="borderless" /> +	<frame focus="yes" state="shaded" style="blank" /> +	<frame focus="no" state="shaded" style="blank" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<!-- WINDOWS --> +<window type="normal" style_set="normal_style_set" /> +<window type="dialog" style_set="dialog_style_set" /> +<window type="modal_dialog" style_set="modal_dialog_style_set" /> +<window type="menu" style_set="utility_style_set" /> +<window type="utility" style_set="utility_style_set" /> +<window type="border" style_set="border_style_set" /> + +</metacity_theme> diff --git a/.themes/Otis/metacity-1/metacity-theme.xml b/.themes/Otis/metacity-1/metacity-theme.xml new file mode 100755 index 000000000..bac7900d9 --- /dev/null +++ b/.themes/Otis/metacity-1/metacity-theme.xml @@ -0,0 +1,1144 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> +	<name>Otis</name> +	<author>Eliver Lara <eliverlara@gmail></author> +	<copyright>ÂEliver Lara, 2022</copyright> +	<date>2022</date> +	<description>Otis Window Theme</description> +</info> + + +<!-- CONSTANTS --> +<constant name="C_titlebar" value="#202835" /> +<constant name="C_titlebar_unfocused" value="#202835" /> +<constant name="C_border_focused" value="#202835" /> +<constant name="C_border_unfocused" value="#202835" /> +<constant name="C_title_focused" value="#d8dee9" /> +<constant name="C_title_unfocused" value="#93979f" /> + +<constant name="C_wm_button_background" value="#fc2" /> +<constant name="C_wm_button_foreground" value="#283141" /> +<constant name="C_wm_button_unfocused" value="#e6e8eb" /> + +<constant name="C_close_button" value="#283141" /> +<constant name="C_maximize_button" value="#283141" /> +<constant name="C_restore_button" value="#283141" /> +<constant name="C_minimize_button" value="#283141" /> + +<!-- GEOMETRY --> + +<!-- Focused window --> +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> +	<distance name="left_width" value="1" /> +	<distance name="right_width" value="1" /> +	<distance name="bottom_height" value="3" /> +	<distance name="left_titlebar_edge" value="5" /> +	<distance name="right_titlebar_edge" value="5" /> +	<distance name="title_vertical_pad" value="4" /> +	<aspect_ratio name="button" value="1.0" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Unfocused window --> +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" > +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Maximized window --> +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="4" bottom="4" /> +	<border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Left tiled window --> +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="right_width" value="0" /> +</frame_geometry> + +<!-- Right tiled window --> +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> +	<distance name="left_width" value="0" /> +</frame_geometry> + +<!-- Small window --> +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> +	<distance name="title_vertical_pad" value="4" /> +	<border name="title_border" left="4" right="4" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"  /> +</frame_geometry> + +<!-- Small unfocused window --> +<frame_geometry name="small_unfocused" parent="small"> +	<distance name="left_titlebar_edge" value="5"/> +	<distance name="right_titlebar_edge" value="5"/> +</frame_geometry> + +<!-- No buttons --> +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<!-- Border --> +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > +	<distance name="left_width" value="1" /> +	<distance name="right_width" value="1" /> +	<distance name="bottom_height" value="1" /> +	<distance name="title_vertical_pad" value="1" /> +	<border name="title_border" left="10" right="10" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- Borderless --> +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="left_width" value="0" /> +	<distance name="right_width" value="0" /> +	<distance name="bottom_height" value="0" /> +	<distance name="title_vertical_pad" value="0" /> +	<border name="title_border" left="0" right="0" top="0" bottom="0" /> +	<border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Modal --> +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> +	<distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal"> +	<distance name="title_vertical_pad" value="8"/> +	<distance name="bottom_height" value="1"/> +	<distance name="left_width" value="1"/> +	<distance name="right_width" value="1"/> +</frame_geometry> + + +<!-- TITLES --> + +<!-- Title alignment --> +<draw_ops name="title_focused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> +	<title x="(0 `max` ((width - title_width) / 2)) + 2" +               y="(0 `max` ((height - title_height) / 2))" +               color="C_title_unfocused" /> +</draw_ops> + +<!-- WINDOW DECORATIONS --> +<draw_ops name="entire_background_focused"> +	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> +	<rectangle color="C_titlebar" x="4" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> +	<include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> +	<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> +	<include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> +	<include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> +	<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> +	<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> +	<line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_focused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_focused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> +	<line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> +	<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> +	<line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> +	<line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +	<!-- double arcs for darker borders --> +	<arc color="C_border_unfocused" x="0" y="0" width="3" height="3"  start_angle="270" extent_angle="90" /> +	<arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3"  start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> +	<line +		x1="width-1" y1="0" +		x2="width-1" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> +	<line +		x1="0" y1="0" +		x2="0" y2="height" +		color="C_border_unfocused" /> +</draw_ops> + +<!-- BUTTON ICONS --> +<!-- note: negative values in x or y causes gnome-shell to crash --> + +<!-- Close icon --> +<draw_ops name="close_focused"> +	<image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_prelight"> +	<image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_pressed"> +	<image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused"> +	<image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_prelight"> +	<image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_pressed"> +	<image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Maximize icon --> +<draw_ops name="maximize_focused"> +	<image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_prelight"> +	<image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_pressed"> +	<image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused"> +	<image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_prelight"> +	<image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_pressed"> +	<image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + +<!-- Unmaximize icon --> +<draw_ops name="unmaximize_focused"> +	<image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_prelight"> +	<image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_pressed"> +	<image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused"> +	<image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_prelight"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_pressed"> +	<image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Minimize icon --> +<draw_ops name="minimize_focused"> +	<image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_prelight"> +	<image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_pressed"> +	<image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused"> +	<image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_prelight"> +	<image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_pressed"> +	<image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Menu icon --> +<draw_ops name="menu_focused"> +	<image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_prelight"> +	<image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_pressed"> +	<image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused"> +	<image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_prelight"> +	<image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_pressed"> +	<image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Shade icon --> +<draw_ops name="shade_focused"> +	<image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_prelight"> +	<image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_pressed"> +	<image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused"> +	<image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_prelight"> +	<image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_pressed"> +	<image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Unshade icon --> +<draw_ops name="unshade_focused"> +	<image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_prelight"> +	<image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_pressed"> +	<image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused"> +	<image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_prelight"> +	<image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_pressed"> +	<image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- FRAME STYLES --> +<frame_style name="normal_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="normal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="rounded_titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="rounded_border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="normal_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="rounded_border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_focused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_attached_focused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_unfocused" /> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_right_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_right_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_focused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_focused" /> +	<piece position="title" draw_ops="title_focused" /> +	<piece position="overlay" draw_ops="border_left_focused" /> +	<button function="close" state="normal" draw_ops="close_focused" /> +	<button function="close" state="prelight" draw_ops="close_focused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_focused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_focused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_focused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_focused" /> +	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_focused" /> +	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_focused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> +	<piece position="entire_background" draw_ops="entire_background_unfocused" /> +	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> +	<piece position="title" draw_ops="title_unfocused" /> +	<piece position="overlay" draw_ops="border_left_unfocused" /> +	<button function="close" state="normal" draw_ops="close_unfocused" /> +	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> +	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> +	<button function="maximize" state="normal" draw_ops="maximize_unfocused" /> +	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> +	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> +	<button function="minimize" state="normal" draw_ops="minimize_unfocused" /> +	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> +	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> +	<button function="menu" state="normal" draw_ops="menu_unfocused" /> +	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> +	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +	<button function="shade" state="normal" draw_ops="shade_unfocused" /> +	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> +	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> +	<button function="unshade" state="normal" draw_ops="unshade_unfocused" /> +	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> +	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> +	<button function="close" state="normal"><draw_ops></draw_ops></button> +	<button function="close" state="pressed"><draw_ops></draw_ops></button> +	<button function="maximize" state="normal"><draw_ops></draw_ops></button> +	<button function="maximize" state="pressed"><draw_ops></draw_ops></button> +	<button function="minimize" state="normal"><draw_ops></draw_ops></button> +	<button function="minimize" state="pressed"><draw_ops></draw_ops></button> +	<button function="menu" state="normal"><draw_ops></draw_ops></button> +	<button function="menu" state="pressed"><draw_ops></draw_ops></button> +	<button function="shade" state="normal"><draw_ops></draw_ops></button> +	<button function="shade" state="prelight"><draw_ops></draw_ops></button> +	<button function="shade" state="pressed"><draw_ops></draw_ops></button> +	<button function="unshade" state="normal"><draw_ops></draw_ops></button> +	<button function="unshade" state="prelight"><draw_ops></draw_ops></button> +	<button function="unshade" state="pressed"><draw_ops></draw_ops></button> +	<button function="above" state="normal"><draw_ops></draw_ops></button> +	<button function="above" state="pressed"><draw_ops></draw_ops></button> +	<button function="unabove" state="normal"><draw_ops></draw_ops></button> +	<button function="unabove" state="pressed"><draw_ops></draw_ops></button> +	<button function="stick" state="normal"><draw_ops></draw_ops></button> +	<button function="stick" state="pressed"><draw_ops></draw_ops></button> +	<button function="unstick" state="normal"><draw_ops></draw_ops></button> +	<button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- FRAME STYLE SETS --> +<frame_style_set name="normal_style_set"> +	<frame focus="yes" state="normal" resize="both" style="normal_focused" /> +	<frame focus="no" state="normal" resize="both" style="normal_unfocused" /> +	<frame focus="yes" state="maximized" style="normal_max_focused" /> +	<frame focus="no" state="maximized" style="normal_max_unfocused" /> +	<frame focus="yes" state="shaded" style="normal_focused" /> +	<frame focus="no" state="shaded" style="normal_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> +	<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="dialog_focused" /> +	<frame focus="no" state="shaded" style="dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> +	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> +	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="modal_dialog_focused" /> +	<frame focus="no" state="shaded" style="modal_dialog_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> +	<frame focus="yes" state="normal" resize="both" style="utility_focused" /> +	<frame focus="no" state="normal" resize="both" style="utility_unfocused" /> +	<frame focus="yes" state="maximized" style="blank" /> +	<frame focus="no" state="maximized" style="blank" /> +	<frame focus="yes" state="shaded" style="utility_focused" /> +	<frame focus="no" state="shaded" style="utility_unfocused" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="border_style_set"> +	<frame focus="yes" state="normal" resize="both" style="border_focused" /> +	<frame focus="no" state="normal" resize="both" style="border_unfocused" /> +	<frame focus="yes" state="maximized" style="borderless" /> +	<frame focus="no" state="maximized" style="borderless" /> +	<frame focus="yes" state="shaded" style="blank" /> +	<frame focus="no" state="shaded" style="blank" /> +	<frame focus="yes" state="maximized_and_shaded" style="blank" /> +	<frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<!-- WINDOWS --> +<window type="normal" style_set="normal_style_set" /> +<window type="dialog" style_set="dialog_style_set" /> +<window type="modal_dialog" style_set="modal_dialog_style_set" /> +<window type="menu" style_set="utility_style_set" /> +<window type="utility" style_set="utility_style_set" /> +<window type="border" style_set="border_style_set" /> + +</metacity_theme> diff --git a/.themes/Otis/metacity-1/minimize.png b/.themes/Otis/metacity-1/minimize.pngBinary files differ new file mode 100644 index 000000000..37bd8d609 --- /dev/null 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