Finished rewrite of actor animation system
* Rewrote the actor animation system to work like sprites * Renamed a few functions * Added DeleteSpriteAnimation() and the delete queue to sprites * Removed transitions for the time being (they don't seem to work in irrlicht right now * Added PreUpdate() function * Added documentation for name changes and new functions
This commit is contained in:
@@ -4,3 +4,5 @@
|
||||
Returns a billboard actor
|
||||
|
||||
Billboard actors are flat textured planes that are always facing the camera.
|
||||
|
||||
#ref CreateAnimatedActor CreateOctreeActor CreateSphereActor CreateWaterActor CreateLightActor CreateCubeActor CreateTerrainActor
|
||||
|
||||
Reference in New Issue
Block a user