Added sprite shape functions
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doc/doc_files/createrevolutejoint.html
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doc/doc_files/createrevolutejoint.html
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<!DOCTYPE html>
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<html>
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<head>
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<link rel="stylesheet" href="style.css">
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<meta content="text/html; charset=UTF-8" http-equiv="content-type">
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<title>createRevoluteJoint [RCBasic Doc] </title>
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</head>
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<body>
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<p><h2>function createRevoluteJoint( spriteA, spriteB, x, y, collide_connect) </h2></p>
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<p>
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Creates a revolute joint
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</p>
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<p>
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A revolute joint constrains two bodies to share a common point while they are free to rotate about the point. The relative rotation about the shared point is the joint angle. You can limit the relative rotation with a joint limit that specifies a lower and upper angle. You can use a motor to drive the relative rotation about the shared point. A maximum motor torque is provided so that infinite forces are not generated.
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</p>
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<p>
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</body>
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</html>
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