Added sprite shape functions
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doc/files/setspritechainloop.txt
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doc/files/setspritechainloop.txt
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#title SetSpriteChainLoop [RCBasic Doc]
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#header Sub SetSpriteChainLoop(spr_id, ByRef vx, ByRef vy, v_count)
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Sets the points in a collision chain loop
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NOTE: Since it is a loop, the shape will be a closed
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NOTE: Sprite collision shape must be SPRITE_SHAPE_CHAIN
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