Added New Static Mesh Functions
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@@ -9,7 +9,7 @@
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<body>
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<p><h2>sub setActorMaterialFlag( actor, flag, flag_value) </h2></p>
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<p>
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Sets the value of an actor's material flag.
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Sets the value of an actor's material flag.
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</p>
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<p>
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Note: The material on this would be material 0. To set other material flag's you need to get a reference to the actor's material with GetActorMaterial().
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