Added New Static Mesh Functions

This commit is contained in:
n00b
2025-01-25 23:53:43 -05:00
parent 8e161a1a22
commit 17b420578c
157 changed files with 2590 additions and 1150 deletions

View File

@@ -1934,6 +1934,8 @@ add_embedded_arg("w", ID_TYPE_NUM);
add_embedded_arg("h", ID_TYPE_NUM);
add_embedded_arg("tileCount_w", ID_TYPE_NUM);
add_embedded_arg("tileCount_h", ID_TYPE_NUM);
add_embedded_arg("txRepeat_x", ID_TYPE_NUM);
add_embedded_arg("txRepeat_y", ID_TYPE_NUM);
embed_function("LoadAN8", ID_TYPE_FN_NUM);
add_embedded_arg("an8_file$", ID_TYPE_STR);
embed_function("LoadMeshFromAN8", ID_TYPE_FN_NUM);
@@ -1944,6 +1946,27 @@ add_embedded_arg("an8_project", ID_TYPE_NUM);
embed_function("GetAN8SceneName$", ID_TYPE_FN_STR);
add_embedded_arg("an8_project", ID_TYPE_NUM);
add_embedded_arg("scene_num", ID_TYPE_NUM);
embed_function("CreateConeMesh", ID_TYPE_FN_NUM);
add_embedded_arg("radius", ID_TYPE_NUM);
add_embedded_arg("cone_length", ID_TYPE_NUM);
add_embedded_arg("tesselation", ID_TYPE_NUM);
add_embedded_arg("top_color", ID_TYPE_NUM);
add_embedded_arg("bottom_color", ID_TYPE_NUM);
embed_function("CreateCylinderMesh", ID_TYPE_FN_NUM);
add_embedded_arg("radius", ID_TYPE_NUM);
add_embedded_arg("cylinder_length", ID_TYPE_NUM);
add_embedded_arg("tesselation", ID_TYPE_NUM);
add_embedded_arg("color", ID_TYPE_NUM);
add_embedded_arg("close_top", ID_TYPE_NUM);
embed_function("CreateVolumeLightMesh", ID_TYPE_FN_NUM);
add_embedded_arg("u", ID_TYPE_NUM);
add_embedded_arg("v", ID_TYPE_NUM);
add_embedded_arg("foot_color", ID_TYPE_NUM);
add_embedded_arg("tail_color", ID_TYPE_NUM);
add_embedded_arg("lp_distance", ID_TYPE_NUM);
add_embedded_arg("dim_x", ID_TYPE_NUM);
add_embedded_arg("dim_y", ID_TYPE_NUM);
add_embedded_arg("dim_z", ID_TYPE_NUM);
embed_function("CreateAnimatedActor", ID_TYPE_FN_NUM);
add_embedded_arg("mesh", ID_TYPE_NUM);
embed_function("CreateOctreeActor", ID_TYPE_FN_NUM);