Added New Static Mesh Functions
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@@ -451,7 +451,7 @@ irr::core::array<rc_material_obj> rc_material;
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struct rc_mesh_obj
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{
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int mesh_type = 0;
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irr::scene::IAnimatedMesh* mesh;
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irr::scene::IMesh* mesh;
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};
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irr::core::array<rc_mesh_obj> rc_mesh;
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@@ -471,6 +471,7 @@ irr::core::array<rc_an8_obj> rc_an8;
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#define RC_NODE_TYPE_WATER 5
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#define RC_NODE_TYPE_BILLBOARD 6
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#define RC_NODE_TYPE_PARTICLE 7
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#define RC_NODE_TYPE_STMESH 8
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#define RC_NODE_SHAPE_TYPE_NONE 0
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