Fixed memory leak in collision callback

This commit is contained in:
n00b
2025-05-23 19:23:57 -04:00
parent 62bef8b6d0
commit 262d618d19
3 changed files with 208 additions and 205 deletions

View File

@@ -681,7 +681,10 @@ void myTickCallback2(btSoftRigidDynamicsWorld* dynamicsWorld, btScalar timeStep)
//std::cout << "Collision Details: " << actorA << ", " << actorB << ", " << numContacts << std::endl;
if(numContacts < 1)
{
delete manifold;
continue;
}
for (int j = 0; j < numContacts; j++)
{