Finished documentation

Finished documentation on sprite physics and joints
Fixed some bugs in sprite physics
Added safety checks for joint types
Added code to free up joints when a canvas is destroyed
This commit is contained in:
n00b
2024-10-28 22:22:33 -04:00
parent 8f1b72a8e2
commit 2a580f9686
113 changed files with 1485 additions and 882 deletions

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#title createMotorJoint [RCBasic Doc]
#header function createMotorJoint( spriteA, spriteB)
#header function createMotorJoint( spriteA, spriteB, collide_connect)
Creates a Motor Joint
A motor joint is used to control the relative motion between two bodies. A typical usage is to control the movement of a dynamic body with respect to the ground.